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A few classes got some changes recently, so i would like to once again know your opinions on them. (Oz, MtM, AN, TW, RH, Nova, Esencia, Sariel, FP, Base Elesis, BQ, Innocent.) --[[User:Glave|Glave]] ([[User talk:Glave|talk]]) 18:43, 15 September 2021 (GMT)
A few classes got some changes recently, so i would like to once again know your opinions on them. (Oz, MtM, AN, TW, RH, Nova, Esencia, Sariel, FP, Base Elesis, BQ, Innocent.) --[[User:Glave|Glave]] ([[User talk:Glave|talk]]) 18:43, 15 September 2021 (GMT)
*'''Oz''' - pretty solid, but I would like to see [[Dark Burst]] and [[Death Field]] changed / revamped. Also, [[Abysmal Field/ModA]] to let you move during casting. They might have to increase [[Dark Cloud]] travel speed and decrease [[Aging]]'s pre-cast delay. Plus, she suffers a lot on small enemies, so give her a tool that deals something to them (maybe [[Plasma Cutter/ModA]] to finally have a use, or another Strength skill since she uses that type). Change [[Shadow Body]] to have a 100% uptime like a normal character.
*'''MtM''' - nonsense CP scaling values (same for AeS) but eh. She needs a complete overhaul anyways. Like, I can say that nearly all her skills need a cast speed increase. Most notably, [[Super Nova]], [[Magical Makeup]], [[Energy Spurt]], [[Megaton Press]], maybe even [[Screw Driver]] / [[Screw Driver/ModA]] (remember about changing the traits too).
**[[Energetic Body]] needs to have a 100% uptime.
**[[Megaton Press]] pearls shouldn't stop on the first platform. Instead, make them explode on the height they are cast from.
**[[Super Nova]]'s damage increase per target feature should be deleted and max value merged with the original skill. It's okay to keep the size increase per target. Make it affected by Action Speed (even if it has a black hole effect, you can let it get cast on itself, unlike [[Plasma Shock]] that requires a caster).
**[[Manaflow Overdrive]] needs to be reworked to give a more consistent attack buff. Depending on current MP is detrimental. But, the Movement Speed buff can stay like this.
**Make [[Guillotine Press]] (not mod) a useful skill in a way. Maybe deal more hits as she falls down again?
**Leaky commands need to be fixed. It's amazing how ^X is still the best combo to confirm on any Aisha.
*'''AN''' - overall busted, but she stops being a demi-god once you start doing Berthe raid. Needs some skills with a better hitbox to hit him in p1/2.
**[[Tempest]] needs a mod that removes the charging / changes it to a different skill. (maybe the one before Reboot, but without dash?).
**[[Airelinna]] needs to apply as soon as cast and be faster.
**[[Violent Attack]] + mod need to make you stop falling through the map, maybe make it re-route at the enemy? Remove the endlag on mod too.
**[[Power Shot]] needs to be a better passive, maybe include awakening orb/MP recovery there. Delete the arrow related effects, since no one asked for them.
**[[Dive Kick Bombing/ModA]] is a meme with no use, needs a change asap (too slow, low damage, straight up downgrade to unmod). It would be good if it could hit upwards, so that Berthe in p2 15-6 gets hit decently.
**[[Call of the Wind]]: wind skill list +Phoenix Strike, +Spinning Kick, +Sharp Fall (nonsense to keep them out, only 3 Special Actives don't get affected lol).
*'''TW''' is a strong DPS class that suffers from MP management (even with MP buffers).
**Make [[Vital Point Piercing]] get triggered by Special Actives too. This would fix the MP issue a bit.
**[[Predator]]: stop being RNG, even at the cost of lowering damage increase. Same for [[Fatality]].
**[[Karma]] / [[Karma/ModA]] need to be a lot faster. But mod needs it the most.
*'''Esencia''' suffers from the lack of passives with self buffs. (Only has one that doesn't even affect [[Tesla Flare]]). So, give her some self buffs. Other than that, they should change [[Tesla Flare]] to Strength finally, but not increase the MP cost. [[Recall]] as Strength would make her a full Strength character, alongside [[Space Wrench]]. Might also do Bravery tier though.
**[[Heaven's Fist - Pressure]] to be better than [[Heaven's Fist - Abandoned]]. Like hey, it's the base skill, and it sucks...
**[[Sonic Wave]], [[Assault Spear - Buster]], [[Electronic Thunder]] features should change, useless skills. (The last one was used to freeze bosses in place, but it was patched, so no more)
**Increase [[Queen's Authority]] MP per summon, since she suffers from MP management a lot.
**[[Riseon Pride]] should summon [[Dimension Link - Century]] as well.
*'''Sariel''' struggles with mana and cast speed. Also, whenever there is more than 1 (tanky) target, she becomes useless with [[Energetic Heart]].
**She needs a faster [[Linear Divider]] (even though it had been made faster in the past)
**Buff [[Photon Tracker]] splash damage so that she inflicts some wounds to grouped targets again. Right now, she hits 1 mob and doesn't even kill it in 16-X.
**Make [[Electronic Fall]] better.
**Add a Natural MP Gain effect to some passive. (20+ per sec)
*'''Base Elesis''': [[Wild Shock]], [[Mega Buster]], [[Unlimited Blade]]. All 3 need to be much faster. The first two should even be instant.
*'''IN''' lacks damage. Would add defense ignore per stack of [[Communication - Duet]]. Also, there are some useless skills like [[Fantasy Impromptu - 1st Movement]], [[Fantasy Impromptu - 2nd Movement]], [[Marbas]], [[Soul Sigil]], [[Shadow Bolt]] (not mod). Would love if [[Rain of Chaos]] didn't push enemies out of it and maybe had a better hitbox.
I don't know much about the rest, so not too much actual suggestions, but I'll give you a general idea:
*'''FP''': skills other than [[Rumble Shot]] are too slow. Like, horrendously too slow.
*'''RH''': in a pretty good spot, I think. Maybe buff [[Power Bomb]]'s damage and make [[Guardian Strike]] bossing focused, since the mod is for clearing. (Big target damage? ''on the other side, I heard his DPS is unholy already, so'')
*'''BQ''': add Blood Hit to [[Brandish Breaker]], [[Ejection Buster]], [[Shade]]. Other than that, I can't say since I don't play her.
*'''Nova''': there is a problem with survivability in Berthe raids (he can't heal instantly and his skills take too long) + clearing, but can't say much more. Please rework [[Hellfire Gatling]].