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Rune Field: Difference between revisions

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960 bytes added ,  25 September 2021
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| '''{{PvP}}''' || 1488% || 7.5%
| '''{{PvP}}''' || 1488% || 7.5%
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== Skill Information (09/30/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=3 | Rune Field !! rowspan=2 | Area Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! [[Status Effects|Rune Field]]<br>Magical Damage Increase !! [[Status Effects|Rune Stigma]]<br>Magical Damage Received Increase !! Duration
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| '''{{PvE}}''' || 3702% || 10% || 10% || rowspan=2 | 1 Second || rowspan=2 | 10 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
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| '''{{PvP}}''' || 1488% || 4% || 5%
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| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |  
*'''Reversed''' trait changed to '''Light'''.
*'''Reversed''' trait changed to '''Light'''.
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| 09/30/2021 || - || colspan=2 align="left" |
*{{buff|Magical Damage Increase effect not longer requires Rune Stigma.}}
*{{buff|Magical Damage Received Increase effect on Rune Stigma added.}}
*{{nerf|Magical Damage Increase decreased.}}
|}
|}
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