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Altar of Invocation: Difference between revisions

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:''For the series of [[Challenge Mode]] raid dungeons, see [[Altar of Invocation (Challenge Mode)]]''
{{Languages|Altar of Invocation}}
{{Languages|Altar of Invocation}}
{{DungeonPage
{{DungeonPage
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| LvFit=1500000
| LvFit=1500000
| LvFitStory=750000
| LvFitStory=750000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
*Up to 6 players can enter (minimum 3 players required to enter)
*Up to 6 players can enter (minimum 3 players required to enter)
*All enemy attacks except Berserk Berthe's Swipe attack in this dungeon ignore players' physical and magical defense.
*All enemy attacks except Berserk Berthe's Swipe attack in this dungeon ignore players' physical and magical defense.
====Demon Realm====
====Demon Realm====
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 80%.
<span style="display:none">}}</span>
<dfn>}}</dfn>
| Mob=
| Mob=
| MiniBoss=
| MiniBoss=
| Boss=<span style="display:none">{{</span>
| Boss=<dfn>{{</dfn>
|[[File:15-6-1_boss.png|60px]]
|[[File:15-6-1_boss.png|60px]]
| '''Berthe''' - The traitorous leader of the White-Ghost Army, empowered by Aegirp's soul, he is much more powerful than he was in the past.
| '''Berthe''' - The traitorous leader of the White-Ghost Army, empowered by Aegirp's soul, he is much more powerful than he was in the past.
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**'''Light Orb:''' Removes both the "light" and "dark" debuffs from the player and grants the player a '''Light Aura''' buff. The light aura buff grants immunity to the two debuffs for 20 seconds, and allows the player to deal damage to the '''Dark Cage'''.
**'''Light Orb:''' Removes both the "light" and "dark" debuffs from the player and grants the player a '''Light Aura''' buff. The light aura buff grants immunity to the two debuffs for 20 seconds, and allows the player to deal damage to the '''Dark Cage'''.
**'''Dark Orb:''' Traps players in a '''Dark Cage''' 3 seconds after absorbing the orb's effects, inflicting 15 seconds of '''Potion Sickness''' and constantly draining their HP by 10% per second, rendering them unable to act. The cage can be broken by commands and active skills by players with the '''Light Aura''' buff.
**'''Dark Orb:''' Traps players in a '''Dark Cage''' 3 seconds after absorbing the orb's effects, inflicting 15 seconds of '''Potion Sickness''' and constantly draining their HP by 10% per second, rendering them unable to act. The cage can be broken by commands and active skills by players with the '''Light Aura''' buff.
*'''Heal:''' The boss raises its hands and a yellow aura appears below them. It will heal itself by 15x HP if no one has absorbed the '''Dark Orb''' the last time it spawned.
*'''Soul of Vengeance:''' The boss raises its hands and uses '''Orb Call''' while a yellow aura appears below them. It will heal itself by 15x HP if no one absorbs the '''Dark Orb'''.
*'''<font color=red>Ultimate:</font>''' The boss will go into the background and use '''Orb Call''', while charging up a flame attack that will kill anyone who makes contact with it. Players who are trapped inside the '''Dark Cage''' will create a barrier which prevents people inside it from dying. Players with the '''Light Aura''' buff will not receive protection from the flame attack. Players will be freed from the '''Dark Cage''' automatically after this attack and Annihilator will enter fatigue for a brief duration.
*'''<font color=red>Spark of Inhibition:</font>''' The boss will go into the background and use '''Orb Call''', while charging up a flame attack that will kill anyone who makes contact with it. Players who are trapped inside the '''Dark Cage''' will create a barrier which prevents people inside it from dying. Players with the '''Light Aura''' buff will not receive protection from the flame attack. Players will be freed from the '''Dark Cage''' automatically after this attack and Annihilator will enter fatigue for a brief duration.
** This move has about 1 minute 48 seconds of cooldown, and has a chance to be executed immediately after '''Heal'''. Make sure to keep track of the time as you will NOT be able to avoid the attack if you picked up the light orb from the previous attack.
** This move has about 1 minute 48 seconds of cooldown, and has a chance to be executed immediately after '''Soul of Vengeance'''. Make sure to keep track of the time as you will NOT be able to avoid the attack if you picked up the light orb from the previous attack.


*'''When below 150x HP:'''
*'''When below 150x HP:'''
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*"Light" debuff reduces attack power by 2% per stack, unlimited duration. (Up to 30 stacks)
*"Light" debuff reduces attack power by 2% per stack, unlimited duration. (Up to 30 stacks)
*"Dark" debuff reduces movement speed by 2% per stack, unlimited duration. (Up to 30 stacks)
*"Dark" debuff reduces movement speed by 2% per stack, unlimited duration. (Up to 30 stacks)
<span style="display:none">}}</span>
<dfn>}}</dfn>
| YSet=<span style="display:none">{{</span>
| Defense=<dfn>{{</dfn>
|
'''Berthe'''
| rowspan=4 | {{calc|get_def|3|99}}
| rowspan=4 | {{calc|get_def|3|99|true}}
|-
| '''Berserk Berthe'''
|-
| '''Annihilator'''<dfn>}}</dfn>
| YSet=<dfn>{{</dfn>
{{:Vestige of Soul - Requiem}}
{{:Vestige of Soul - Requiem}}
<span style="display:none">}}</span>
<dfn>}}</dfn>
| BDrop={{:15-6Bdrop1}}
| BDrop={{:15-6Bdrop1}}


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File:Altar of Wishes Teaser 4.png
File:Altar of Wishes Teaser 4.png
File:Altar of Wishes Teaser 7.png
File:Altar of Wishes Teaser 7.png
File:Chapter 47 Quest 4-1.png
File:Chapter 47 Quest 4-3.png
File:Pruinaum Raid - Cutscene 4.png
File:Pruinaum Raid - Cutscene 5.png
File:Pruinaum Raid Poster 1.jpg|[[Pruinaum]] raid poster.
File:Pruinaum Raid Poster 1.jpg|[[Pruinaum]] raid poster.
File:Altar of Invocation - Full Loading Screen.png
File:Altar of Invocation - Full Loading Screen.png
File:15-6new.png|Old loading image.
File:15-6new.png|Old loading image.
File:Berserk Berthe Skill Ban Icons.png|'''Berserk Berthe''''s '''Special Active Block''' pattern icons
</gallery>
</gallery>
| Dialogue=
| Dialogue=
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*'''Laby:''' ''Bellonde said, hating is like holding the knife backwards. Even when you try to hurt someone else, you end up hurting yourself instead. So in the end, Berthe gave himself an ending like this one...''
*'''Laby:''' ''Bellonde said, hating is like holding the knife backwards. Even when you try to hurt someone else, you end up hurting yourself instead. So in the end, Berthe gave himself an ending like this one...''
}}
}}
|Trivia=<span style="display:none">{{</span>
|Trivia=<dfn>{{</dfn>
*Following [[Savage White-Ghost's Castle]]'s loading screen, the characters featured on the loading screen are the next three characters: [[Rage Hearts]], [[Code: Esencia]], and [[Comet Crusader]].
*Following [[Savage White-Ghost's Castle]]'s loading screen, the characters featured on the loading screen are the next three characters: [[Rage Hearts]], [[Code: Esencia]], and [[Comet Crusader]].
*The dungeon's name calls back to the [[Altar of Dedication]] back in [[Feita]], where [[Berthe]] was first fought. Additionally, just like back then, a portal is prominently visible in the background during the fight.
*The dungeon's name calls back to the [[Altar of Dedication]] back in [[Feita]], where [[Berthe]] was first fought. Additionally, just like back then, a portal is prominently visible in the background during the fight.
*Many of [[Berthe]]'s attacks in the first phase of the dungeon are the same as those used during his original fight, adjusted to fit his current more agile quadrupedal form. These include '''Pounce''', '''Ice Beam''', '''Ice Carve''' and his defining skill, '''Howl'''.
*Many of [[Berthe]]'s attacks in the first phase of the dungeon are the same as those used during his original fight, adjusted to fit his current more agile quadrupedal form. These include '''Pounce''', '''Ice Beam''', '''Ice Carve''' and his defining skill, '''Howl'''.
*The remixed version of [[Berthe]]'s original boss theme is the first time an original boss theme was created for the game since [[Maya|CODE-Maya]] in [[Elysion Tower]].
*The remixed version of [[Berthe]]'s original boss theme is the first time an original boss theme was created for the game since [[Maya|CODE-Maya]] in [[Elysion Tower]].
<span style="display:none">}}</span>
<dfn>}}</dfn>
|Updates=<span style="display:none">{{</span>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
|- style="background:{{ColorSel|Village|16}}" class="textfloat"
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|-
|-
| 08/27/2020 || 09/09/2020 || align="left" |  
| 08/27/2020 || 09/09/2020 || align="left" |  
*Stage 2
*Stage 2:
**Soul fragment HP adjusted and are now vulnerable to debuffs.
**{{buff|Soul fragment HP adjusted and are now vulnerable to debuffs.}}
**Ice pillars now vulnerable to debuffs.
**{{buff|Ice pillars now vulnerable to debuffs.}}
*Stage 3
*Stage 3:
**Ice pillars now vulnerable to debuffs.
**{{buff|Ice pillars now vulnerable to debuffs.}}
**Dark Cage now vulnerable to debuffs.
**{{buff|Dark Cage now vulnerable to debuffs.}}
|-
|-
| 09/24/2020 || 09/23/2020 || align="left" |  
| 09/24/2020 || 09/23/2020 || align="left" |  
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|-
|-
| 01/28/2021 || 02/24/2021 || align="left" |  
| 01/28/2021 || 02/24/2021 || align="left" |  
*When Berthe is howling, the color and symbol will be visible.
*{{buff|When Berthe is howling, the color and symbol will be visible.}}
*Soul Fragment's HP has been adjusted for Berserk Berthe stage.
*Soul Fragment's HP has been adjusted for Berserk Berthe stage.
|-
|-
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| 03/25/2021 || 04/28/2021 || align="left" |
| 03/25/2021 || 04/28/2021 || align="left" |
*Berthe
*Berthe
**Can now be inflicted with debuffs during the '''Claw Strikes''' pattern.
**{{buff|Can now be inflicted with debuffs during the '''Claw Strikes''' pattern.}}
*Berserk Berthe :
*Berserk Berthe :
**Can now be inflicted with debuffs while dazed after the '''Isolation''' pattern. (Excluding debuffs with incapacitating effects)
**{{buff|Can now be inflicted with debuffs while dazed after the '''Isolation''' pattern. (Excluding debuffs with incapacitating effects)}}
**Can now be inflicted with debuffs during the '''Black/White Barrier''' pattern. (Excluding debuffs with incapacitating effects)
**{{buff|Can now be inflicted with debuffs during the '''Black/White Barrier''' pattern while firing energy rays. (Excluding debuffs with incapacitating effects)}}
*Annihilator:
*Annihilator:
**Players can no longer pass through the boss during the '''Laser''' patterns.
**{{nerf|Players can no longer pass through the boss during the '''Laser''' patterns.}}
**Can now be inflicted with debuffs during the '''Laser''' patterns. (Excluding debuffs with incapacitating effects)
**{{buff|Can now be inflicted with debuffs during the '''Laser''' patterns. (Excluding debuffs with incapacitating effects)}}
**Adjusted HP of the summoned '''Ice Pillars'''.
**Adjusted HP of the summoned '''Ice Pillars'''.
|-
|-
| 08/05/2021 || 09/01/2021 || align="left" |
| 08/05/2021 || 09/01/2021 || align="left" |
*All monsters' HP and damage dealt has been reduced.  
*{{buff|All monsters' HP and damage dealt has been reduced.}}
*Story mode has been added.
*Story mode has been added.
**The weapon can also be obtained, but at a lower chance than in Normal Mode.
**{{buff|The weapon can also be obtained, but at a lower chance than in Normal Mode.}}
**Gauge increase is different than in Normal Mode.
**Gauge increase is different than in Normal Mode.
**In case of death, the usual resurrection penalty is applied, but there is no resurrection limit.
**In case of death, the usual resurrection penalty is applied, but there is no resurrection limit.
*Berthe:
*Berthe:
**The '''Prohibiting Howl''' pattern's cooldown has been increased and duration has been decreased.
**{{buff|The '''Prohibiting Howl''' pattern's cooldown has been increased and duration has been decreased.}}
**'''Berthe''' can be damaged when using '''Breath''' attacks.
**{{buff|'''Berthe''' can be damaged when using '''Breath''' attacks.}}
**'''Berthe''' will receive decreased damage when using '''Breath''' attacks.
**{{buff|'''Berthe''' will receive decreased damage when using '''Breath''' attacks.}}
**The rate of '''Berthe''' using '''[[:Category: Bravery Skills|Bravery]]''' '''Prohibiting Howl''' will slightly decrease.
**{{buff|The rate of '''Berthe''' using '''[[:Category: Bravery Skills|Bravery]]''' '''Prohibiting Howl''' will slightly decrease.}}
**When '''Berthe''''s HP is less than 150 bars, when he is howling, he will not howl again before the howling attack ended.
**{{buff|When '''Berthe''''s HP is less than 150 bars, when he is howling, he will not howl again before the howling attack ended.}}
**Story Mode:
**Story Mode:
***When Berthe is using '''Prohibiting Howl''', it will show which skills are blocked.
***When Berthe is using '''Prohibiting Howl''', it will show which skills are blocked.
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***90 ~ 60 → 90 ~ 75 (Purple, Red)
***90 ~ 60 → 90 ~ 75 (Purple, Red)
***30 ~ 15 → 30 ~ 20 (Blue, Purple, Red)
***30 ~ 15 → 30 ~ 20 (Blue, Purple, Red)
**When only 1 player remains, they will not be sent to another dimension, and a fragment will be created at the current location.
**{{buff|When only 1 player remains, they will not be sent to another dimension, and a fragment will be created at the current location.}}
**'''Black/White Barrier''' debuff duration will decrease.
**{{buff|'''Black/White Barrier''' debuff duration will decrease.}}
**When '''Black/White Barrier''' pattern and '''Isolation''' pattern appears at the same time, '''Black/White Barrier''' will be removed.
**{{buff|When '''Black/White Barrier''' pattern and '''Isolation''' pattern appears at the same time, '''Black/White Barrier''' will be removed.}}
*Annihilator:
*Annihilator:
**'''Annihilator''' will enter fatigued state after using '''Ultimate'''.
**'''Annihilator''' will enter fatigued state after using '''Ultimate'''.
**All patterns cooldown will increase.
**{{buff|All patterns cooldown will increase.}}
**The frequency of '''Annihilator ''' constantly using 1 type of '''Laser''' will decrease.
**{{buff|The frequency of '''Annihilator ''' constantly using 1 type of '''Laser''' will decrease.}}
**The '''Annihilator ''' will look ahead during the '''Soul Orb Release''' pattern.
**The '''Annihilator ''' will look ahead during the '''Soul Orb Release''' pattern.
**Soul Orb movements during '''Soul Orb Release''' pattern will change.
**Soul Orb movements during '''Soul Orb Release''' pattern will change.
|-
| 12/23/2011 || 01/12/2022 || align="left" |
*Fixed an issue that sometimes prevented party members from applying attacks to '''Berserk Berthe''' if they are not the host.
|-
| 03/17/2022 || 04/13/2022 || align="left" |
*{{buff|All monsters' in [[Altar of Invocation]] will have decreased HP.}}
**{{buff|The HP of the Ice Pillars summoned by both Berserk Berthe and Annihilator has been decreased. The HP of the Soul Fragments summoned by Berserk Berthe have also decreased.}}
**{{buff|When Berserk Berthe dies, the soul barrier will also disappear.}}
**{{buff|The Annihilator’s action preceding the Resenting Soul/ Restraining Flame patterns will become more apparent.}}
*{{buff|Pruinaum Story Mode minimum party requirement has been decreased from 3 to 2.}}
|-
| 07/20/2023 || 08/16/2023 || align="left" |
*1st Phase (Berthe)
**{{buff|Using sealed skill during howling pattern is changed, so that howling is not immediately activated. When using sealed skill during howling pattern, it will stack seal debuff.}}
**{{buff|Howling is activated after seal debuff reaches 3 stacks.}}
**{{buff|Seal debuff is maintained even after the howling pattern ends.}}
*2nd Phase (Berserk Berthe)
**{{buff|When reaching the HP level where howling pattern occurs, it won’t immediately check the usage of sealed skills when the howling pattern starts but will be checked when the starting motion ends.}}
**{{buff|Using sealed skill during howling pattern is changed, so that howling is not immediately activated. When using sealed skill during howling pattern, it will stack seal debuff.}}
**{{buff|Howling is activated after seal debuff reaches 3 stacks.}}
**{{buff|During standby, it will be immune to immobility, instead of being completely immune to debuffs.}}
**{{buff|During space rip pattern using left and right arm, it will be immune to immobility, instead of completely being immune to debuffs.}}
**{{buff|During larger swing pattern that goes across horizontally, it will be immune to immobility, instead of being completely immune to debuffs.}}
*3rd Phase (Annihilator)
**{{buff|Annihilator’s laser pattern damage is decreased.}}
**{{buff|During standby, it will be immune to immobility, instead of being completely immune to debuffs.}}
**{{buff|During soul orb release pattern that’s used in place, it will be immune to immobility instead of being completely immune to debuffs.}}
**{{buff|During Dark Soul/Purifying Soul Pattern, it will be immune to immobility, instead of being completely immune to debuffs.}}
**{{buff|During groggy state, it will be immune to immobility, instead of being completely immune to debuffs.}}
|}
|}
<span style="display:none">}}</span>
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
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|KR=비원의 제단|KRName=Altar of Wishes
|KR=비원의 제단|KRName=Altar of Wishes
|JP=悲願の祭壇 |JPName=Altar of Wishes
|JP=悲願の祭壇 |JPName=Altar of Wishes
|TW=悲願祭壇 |TWName=?
|TW=悲願祭壇 |TWName=Altar of Wishes
|CN=悲愿之祭坛 |CNName=?
|CN=悲愿之祭坛 |CNName=Altar of Wishes
|BR=Altar da Invocação |BRName=Altar of Invocation
|BR=Altar da Invocação |BRName=Altar of Invocation
|DE=Altar der Wünsche |DEName=Altar of Wishes
|DE=Altar der Wünsche |DEName=Altar of Wishes
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