Laser Rifle/ModA: Difference between revisions
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|Character=Rose | |Character=Rose | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force| | | {{Force|HeavyBarrelSkill6.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Fire a laser forward. A narrow laser will fire a long range beam and attacks multiple enemies in front.<br>When firing the laser, hold the skill key to charge.<br>Stage 1 charge will increase the attack power and range.<br>Stage 2 charge will increase the attack power even further but reduce the range.<br>Grants {{se|045|Super Armor}} effect and immunity against disabling effects while charging. | ||
When firing the laser, hold the skill key to charge.<br> | |||
Stage 1 charge will increase the attack power and range.<br> | |||
Stage 2 charge will increase the attack power even further but reduce the range. | |||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | |- | ||
| [[Tempest Burster]] || 99 || | ! Class !! Level Required !! Skill Requirement | ||
|- | |||
| [[Tempest Burster]] || 99 || {{mr|Laser Rifle}} | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan= | ! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=5 | Charge !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! rowspan=2 | Laser !! rowspan=2 | Stage 1 !! rowspan=2 | Stage 2 !! colspan=2 | Range !! colspan=2 | Max Charge Time !! rowspan=2 | Max Hold Duration | |||
|- | |- | ||
! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2 | ! Stage 1 !! Stage 2 !! Stage 1 !! Stage 2 | ||
|- | |- | ||
| | | {{PvE}} || 2531% || 3037% || 3797% || rowspan=2 | +30% || rowspan=2 | -60% || rowspan=2 | 0.4 Seconds || rowspan=2 | 0.8 Seconds || rowspan=2 | 7 Seconds (Est.) || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 817% || 980% || 1226% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rose|Laser Rifle|Empowered, Light|mp=180}} | ||
<br> | <br> | ||
== | == Total Damage == | ||
=== | {{Damage | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |dmg=2531 | ||
|pvp_dmg=817 | |||
! rowspan=3 | Mode !! colspan=6 | | |empowered=true | ||
|- | |passive1=ECP System | ||
|prefix=stage0 | |||
}} | |||
{{Damage | |||
|dmg=3037 | |||
|pvp_dmg=980 | |||
|empowered=true | |||
|passive1=ECP System | |||
|prefix=stage1 | |||
}} | |||
{{Damage | |||
|dmg=3797 | |||
|pvp_dmg=1226 | |||
|empowered=true | |||
|passive1=ECP System | |||
|prefix=stage2 | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[ECP System|Over Strike]] | |||
|- | |||
! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 | ! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 !! colspan=2 | Laser !! colspan=2 | Stage 1 !! colspan=2 | Stage 2 | ||
|- | |- | ||
! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered | ! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered !! Normal !! Empowered | ||
|- | |- | ||
| {{PvE}} | |||
| {{#var: stage0_total_damage}} | |||
| | | {{#var: stage0_total_damage_empowered}} | ||
|- | | {{#var: stage1_total_damage}} | ||
| {{#var: stage1_total_damage_empowered}} | |||
| {{#var: stage2_total_damage}} | |||
| | | {{#var: stage2_total_damage_empowered}} | ||
<!--Over Strike--> | |||
| {{#var: stage0_total_damage_passive1}} | |||
| {{#var: stage0_total_damage_empowered_passive1}} | |||
| {{#var: stage1_total_damage_passive1}} | |||
| {{#var: stage1_total_damage_empowered_passive1}} | |||
| {{#var: stage2_total_damage_passive1}} | |||
| {{#var: stage2_total_damage_empowered_passive1}} | |||
|- | |||
| {{PvP}} | |||
| {{#var: stage0_total_damage_pvp}} | |||
| {{#var: stage0_total_damage_empowered_pvp}} | |||
| {{#var: stage1_total_damage_pvp}} | |||
| {{#var: stage1_total_damage_empowered_pvp}} | |||
| {{#var: stage2_total_damage_pvp}} | |||
| {{#var: stage2_total_damage_empowered_pvp}} | |||
<!--Over Strike--> | |||
| {{#var: stage0_total_damage_passive1_pvp}} | |||
| {{#var: stage0_total_damage_empowered_passive1_pvp}} | |||
| {{#var: stage1_total_damage_passive1_pvp}} | |||
| {{#var: stage1_total_damage_empowered_passive1_pvp}} | |||
| {{#var: stage2_total_damage_passive1_pvp}} | |||
| {{#var: stage2_total_damage_empowered_passive1_pvp}} | |||
|} | |} | ||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|StormTrooper3.png; Shear Plate; | |||
StTTrans5.png; Code: War Machine Locked-Trans2; | |||
TBPassive1.png; Steady Concentration; | |||
| | TBPassive2.png; Enhanced Heavy Weaponry; | ||
}} | |||
<br> | |||
==Tips and Details== | |||
*Only the firing animation is affected by Action Speed. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{nerf|Stage 1 damage decreased.}} | *{{nerf|Stage 1 damage decreased.}} | ||
*{{nerf|Stage 2 damage decreased.}} | *{{nerf|Stage 2 damage decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
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| 08/14/2019 || colspan=2 align="left" | | | 08/14/2019 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 12/23/2021 || | | 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | ||
*{{buff|Stage 1 and Stage 2 | *{{buff|Stage 1 and Stage 2 charge time decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Tempest Burster}} | |||
{{ |