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Gun Dance/ModA: Difference between revisions

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*Without using the Kick.
*Without using the Kick.
== Total Damage (12/23/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
!  Cancel !! Max !! Cancel !! Max !! Cancel !! Max !! Cancel!! Max
|-
! {{PvE}}
| {{formatnum:{{#expr: 759*8 + 9247}}}}% || {{formatnum:{{#expr: 759*11}}}}% <!-- regular no trait -->
| {{formatnum:{{#expr: (759*8 + 9247)*1.44 round0}}}}% ||  {{formatnum:{{#expr: (759*11)*1.44 round0}}}}%<!-- regular heavy -->
| {{formatnum:{{#expr: (759*8 + 9247)*1.20}}}}%  || {{formatnum:{{#expr: (759*11)*1.20}}}}%<!-- over strike no trait -->
| {{formatnum:{{#expr: (759*8 + 9247)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (759*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
|-
! {{PvP}}
| {{formatnum:{{#expr: 230*8 + 1001}}}}% || {{formatnum:{{#expr: 230*11}}}}% <!-- regular no trait -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.44 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44 round0}}}}% <!-- regular heavy -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.20}}}}% || {{formatnum:{{#expr: (230*11)*1.20}}}}% <!-- over strike no trait -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
|}
*'''Cancel''' damage assumes 8 '''Random Fire''' hits with the '''Kick'''.
*'''Max''' damage assumes 11 '''Random Fire''' hits without the '''Kick'''.
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