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Gun Dance/ModA: Difference between revisions

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! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
!  Cancel !! Max !! Cancel !! Max !! Cancel !! Max !! Cancel!! Max
!  Cancel !! Full !! Cancel !! Full !! Cancel !! Full !! Cancel!! Full
|-
|-
! {{PvE}}  
! {{PvE}}  
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| {{formatnum:{{#expr: (230*8 + 1001)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
| {{formatnum:{{#expr: (230*8 + 1001)*1.44*1.20 round0}}}}% || {{formatnum:{{#expr: (230*11)*1.44*1.20 round0}}}}% <!-- over strike heavy -->
|}
|}
*'''Cancel''' damage assumes 8 '''Random Fire''' hits with the '''Kick'''.
*'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''.
*'''Max''' damage assumes 11 '''Random Fire''' hits without the '''Kick'''.
*'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''.
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