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Gun Dance/ModA: Difference between revisions

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== Total Damage ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
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*'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''.
*'''Cancel''' damage assumes 8 '''Random Fire''' hits with '''Kick'''.
*'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''.
*'''Full''' damage assumes 11 '''Random Fire''' hits without '''Kick'''.
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{{ForceDifference
|<!--Character-->Rose
|<!--Original Features-->
*Pressing {{CZ}} or {{CX}} will evade and shoot in front.
**Recovers all ECP if evade shot is executed.
*Overall deals more damage.
|<!--Changed Features-->
*Pressing {{CZ}} or {{CX}} will jump forward and kick while ignoring defense.
**Deplete all ECP if kick is executed.
}}
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