Conqueror/ModA: Difference between revisions
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== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" | ||
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|} | |} | ||
*All values assumes the use of 3 DMP. | *All values assumes the use of 3 DMP. | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Add | |||
|<!--Original Features--> | |||
*Normal: fires 12 particle homing shots. | |||
*DP Mode: pull enemies in and detonate an explosion. | |||
|<!--Changed Features--> | |||
*Normal: fires particle shots upwards around you. | |||
*DP Mode: absorb energy around you and detonate an explosion. | |||
}} | |||
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