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Sword Knight: Difference between revisions

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m (Text replacement - "SKTiny.png" to "Mini Icon - Sword Knight.png")
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| [[File:Combo - Sword Knight 1.png|520px]]  
| [[File:Combo - Sword Knight 1.png|520px]]  
| '''Mad Charge'''
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After doing {{CDR}}{{CViZ}} , charge forward while in '''Super Armor''' to push enemies back and finish by smashing the ground, launching them high into the air. Charging can be delayed by holding the first {{CDeHoldX}}.
After doing the standard {{CDR}}{{CViZ}} combo, charge forward while in '''Super Armor''' to push enemies back and finish by smashing the ground, launching them high into the air. Charging can be delayed by holding the first {{CDeHoldX}}.
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{{CDR}} <br>
{{CDR}} <br>
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| [[File:Combo - Sword Knight 2.png|520px]]  
| [[File:Combo - Sword Knight 2.png|520px]]  
| '''Heavy Swing'''
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After doing {{CDeX}}{{CDeX}}{{CDeX}}, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CDeX}} are performed while in '''Super Armor'''. The final stab give hitstun and leaves enemies open for combo.
After doing the standard {{CDeX}}{{CDeX}}{{CDeX}} combo, swing 1 more time and finishes with a forward thrust stab. All sword swings after the second {{CDeX}} are performed while in '''Super Armor'''. The final stab give hitstun and leaves enemies open for combo.
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{{CDeX}} 287% Phy. Damage <br>
{{CDeX}} 287% Phy. Damage <br>
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| [[File:Combo - Sword Knight 3.png|520px]]  
| [[File:Combo - Sword Knight 3.png|520px]]  
| '''Rolling Dive'''
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After doing {{CDRU}}{{CViZ}}{{CViZ}}, spin dive forward similar to [[Rolling Smash]]. Perform numerous front flips while diving downward at an angle.
After doing the standard {{CDRU}}{{CViZ}}{{CViZ}} combo, spin dive forward similar to [[Rolling Smash]]. Perform numerous front flips while diving downward at an angle.
*If Elsword is [[Status Effects|Frozen]] or [[Status Effects|Petrified]] while diving, the animation will stop but he will keep dealing damage until the debuff is over.
*If Elsword is [[Status Effects|Frozen]] or [[Status Effects|Petrified]] while diving, the animation will stop but he will keep dealing damage until the debuff is over.
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