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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Brutal_Swing.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Brutal_Swing.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung dashes forward and pushes the lapin, then brutally swings, blowing the target away with the Destroyer.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special actif]''' Chung dashes forward and pushes the lapin, then brutally swings, blowing the target away with the Destroyer.
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{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Classe'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Maîtrise'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''PC requis'''
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| [[Chung]]
| [[Chung]]
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<br>
<br>
== Skill Information ==
== Informations ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Niveau de la<br>Compétence'''  
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage(Physical)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Dommages (Physiques)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max. Coups'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Nombre de MP requis'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Temps de rechargement'''
{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Sprint'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Swing'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Dash'''
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<br>
<br>
== [[Skill Notes]] ==
== [[Skill Notes/fr|Notice]] ==
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
'''Name:''' Push and Push (푸시 & 푸시)(KR)
'''Name:''' ??? (Push and Push/NA) (푸시 & 푸시/KR)


'''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''.
'''Description:''' Le dommage final de "Swing" est augmenté de 20% et ne met pas '''K.O'''.


<br>
<br>
== Tips and Details ==
== Astuces et Détails ==
*After getting the skill note, this skill is one of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills)
*Après avoir obtenu la notice, cette compétence est l'une des seule compétence physique de Chung qui maintient un bon niveau de dommages sans mettre K.O. (Très utile en '''Gardien Artilleur''', du au manque de compétences physiques)
*With enough attack speed, >>^Z can be used to catch enemies after they've been hit.
*Avec assez de rapidité, le combo >>^Z peut être utiliser pour récupérer l'ennemi après le dernier coup.
**A properly timed awakening also gives you enough time to catch even without the skill note
**Un boost bien placé permet de récupérer même sans la notice
<br>
<br>
{{ChSkills}}
{{ChSkills}}


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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