Scare Chase/fr: Difference between revisions
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Actif]'''<br> Tu charge ton bazooka et tire un missile a tête chercheuse qui poursuit l'adversaire le plus proche pendant 7 secondes et explose en le touchant. | ||
|} | |} | ||
<br> | <br> | ||
== | == Requis == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- | |- | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Classe''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Maîtrise''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''PC requis''' | ||
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| ''' | | align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requis pour''' | ||
|- | |- | ||
| [[Chung]] | | [[Chung/fr|Chung]] | ||
| <center> | | <center>Niv. 5</center> | ||
| <center>5 | | <center>5 PC</center> | ||
| <center>[[Detonation]]</center> | | <center>[[Detonation/fr|Détonation]]</center> | ||
|} | |} | ||
<br> | <br> | ||
== | == Informations == | ||
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | {{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;" | ||
{{!}}- | {{!}}- | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Niveau de la<br>compétence''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Dommages''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Rayon d'explosion''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Durée la<br>poursuite''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max. Coups''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Utilisation de munition''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Nombre de MP requis''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} ''' | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Temps de rechargement''' | ||
{{!}}- | {{!}}- | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>( | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physique)''' | ||
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>( | {{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magique)''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile''' | ||
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion''' | {{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion''' | ||
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{{!}} align=center {{!}} 306% | {{!}} align=center {{!}} 306% | ||
{{!}} align=center {{!}} 993% | {{!}} align=center {{!}} 993% | ||
{{!}} align=center rowspan=7 {{!}} 400 | {{!}} align=center rowspan=7 {{!}} 400 mètres | ||
{{!}} align=center rowspan=7 {{!}} 7 | {{!}} align=center rowspan=7 {{!}} 7 Secondes | ||
{{!}} align=center rowspan=7 {{!}} 1 | {{!}} align=center rowspan=7 {{!}} 1 | ||
{{!}} align=center rowspan=7 {{!}} 1 | {{!}} align=center rowspan=7 {{!}} 1 | ||
{{!}} align=center rowspan=7 {{!}} 1 | {{!}} align=center rowspan=7 {{!}} 1 | ||
{{!}} align=center rowspan=7 {{!}} 200 MP | {{!}} align=center rowspan=7 {{!}} 200 MP | ||
{{!}} align=center rowspan=7 {{!}} 10 | {{!}} align=center rowspan=7 {{!}} 10 Secondes | ||
{{!}}- | {{!}}- | ||
{{!}} 2 | {{!}} 2 | ||
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<br> | <br> | ||
== [[Skill Note]] == | == [[Skill Note/fr|Notice]] == | ||
''' | '''Nom:''' ??? - (Wide Explosion /NA) - (광폭발 /KR) | ||
'''Description:''' | '''Description:''' Augmente le rayon d'explosion de 50%. | ||
*600 | *600 mètres. | ||
<br> | <br> | ||
== | == Astuces et Détails == | ||
* | *Si il est utilisé en pleine mêlée, le coup de bazooka fait a peut près 120% dommages physiques et pousse les ennemis a a peu près 200 mètres avant de tirer le missile. | ||
** | **Ces ennemis vont quasiment tous être toucher par le missile. | ||
*400 | *400 mètres est a peu près la taille de l'explosion de [[Hornet Sting/fr|Dard de frelon]], ou plus petit que l'explosion de [[Iron Scraps/fr|Grenade à fragmentation]]. | ||
*[[Scare Chase]] | *[[Scare Chase/fr|Poursuivant explosif]] prends pour cible l'ennemis le plus proche; qui inclue les boites et les barricades. | ||
<br> | <br> | ||
{{ | {{ChSkillsFR}} | ||
[[Category:Chung_Skills]] | [[Category:Chung_Skills]] |