Scare Chase/fr: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Scare_Chase.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung slams his Destroyer down and reloads one cannonball, then immediately uses it to fire a missile that targets and flies towards the nearest enemy exploding on impact.
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Actif]'''<br> Tu charge ton bazooka et tire un missile a tête chercheuse qui poursuit l'adversaire le plus proche pendant 7 secondes et explose en le touchant.
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<br>
<br>
== Requirements ==
== Requis ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
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| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Class'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Classe'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Maîtrise'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''SP Requirement'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''PC requis'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requirement For'''
| align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF"| '''Requis pour'''
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| [[Chung]]
| [[Chung/fr|Chung]]
| <center>Lv5</center>
| <center>Niv. 5</center>
| <center>5 SP</center>
| <center>5 PC</center>
| <center>[[Detonation]]</center>
| <center>[[Detonation/fr|Détonation]]</center>
|}
|}


<br>
<br>
== Skill Information ==
== Informations ==
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{{!}} cellspacing=0 cellpadding=5 border=1 width=0 style="border-collapse: collapse;"
{{!}}-
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Niveau de la<br>compétence'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Damage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Dommages'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Blast Radius'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Rayon d'explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Homing<br>Duration'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Durée la<br>poursuite'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" colspan=2 {{!}} '''Max. Coups'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Ammo Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Utilisation de munition'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''MP Usage'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Nombre de MP requis'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Cooldown'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" rowspan=2 {{!}} '''Temps de rechargement'''
{{!}}-
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile<br>(Physique)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion<br>(Magique)'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Missile'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#99CCFF" {{!}} '''Explosion'''
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{{!}} align=center {{!}} 306%  
{{!}} align=center {{!}} 306%  
{{!}} align=center {{!}} 993%
{{!}} align=center {{!}} 993%
{{!}} align=center rowspan=7 {{!}} 400 Units
{{!}} align=center rowspan=7 {{!}} 400 mètres
{{!}} align=center rowspan=7 {{!}} 7 Seconds
{{!}} align=center rowspan=7 {{!}} 7 Secondes
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 200 MP
{{!}} align=center rowspan=7 {{!}} 10 Seconds
{{!}} align=center rowspan=7 {{!}} 10 Secondes
{{!}}-
{{!}}-
{{!}} 2  
{{!}} 2  
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<br>
<br>
== [[Skill Note]] ==
== [[Skill Note/fr|Notice]] ==
'''Name:''' Wide Explosion (광폭발)
'''Nom:''' ??? - (Wide Explosion /NA) - (광폭발 /KR)


'''Description:''' Increases the range blast radius by 50%.
'''Description:''' Augmente le rayon d'explosion de 50%.
*600 units.
*600 mètres.


<br>
<br>


== Tips and Details ==
== Astuces et Détails ==
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.  
*Si il est utilisé en pleine mêlée, le coup de bazooka fait a peut près 120% dommages physiques et pousse les ennemis a a peu près 200 mètres avant de tirer le missile.  
**Those enemies are most likely going to be hit by the missile.
**Ces ennemis vont quasiment tous être toucher par le missile.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*400 mètres est a peu près la taille de l'explosion de [[Hornet Sting/fr|Dard de frelon]], ou plus petit que l'explosion de [[Iron Scraps/fr|Grenade à fragmentation]].
*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes
*[[Scare Chase/fr|Poursuivant explosif]] prends pour cible l'ennemis le plus proche; qui inclue les boites et les barricades.
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.


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{{ChSkills}}
{{ChSkillsFR}}


[[Category:Chung_Skills]]
[[Category:Chung_Skills]]
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