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Trapping Ranger: Difference between revisions

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| [[File:Combo - Trapping Ranger 1.png|520px]]  
| [[File:Combo - Trapping Ranger 1.png|520px]]  
| '''Erendil Combo'''
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After doing the standard {{CZ}}{{CZ}} combo, the third {{CZ}} is changed from a kick to drawing out Erendil and slashing while in Super Armor. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.
After doing the standard {{CZ}}{{CZ}} combo, the third {{CZ}} is changed from a kick to drawing out Erendil and slashing while in Super Armor. You can continue the combo by slashing a second time and finishing with a stab while in Super Armor.
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay.
*Holding {{CL}} or {{CR}} during the 4th {{CZ}} will reset the combo with little to no delay.
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| [[File:Combo - Trapping Ranger 2.png|520px]]
| [[File:Combo - Trapping Ranger 2.png|520px]]
| '''Slashing Dash'''
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After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you.  
After doing the standard {{CDR}}{{CZ}} combo, slash through enemies with Erendil, pushing them along with you.  
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| [[File:Combo - Trapping Ranger 3.png|520px]]  
| [[File:Combo - Trapping Ranger 3.png|520px]]  
| '''Jump Dash Stab'''
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{{CDRU}}{{CZ}} is reworked to an Erendil thrust instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.
{{CDRU}}{{CZ}} is reworked to an Erendil thrust instead of a forward air kick. You can continue the combo by slashing again to leap behind enemies.
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| align="center" | {{CU}}{{CZ}}
| align="center" | {{CU}}{{CZ}}
| '''Erendil'''
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After advancing into [[Trapping Ranger]], Rena swings her Erendil instead of kicking. Otherwise this command functions very much the same as her base command.
After advancing into [[Trapping Ranger]], Rena swings her Erendil instead of kicking. Otherwise this command functions very much the same as her base command.
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{{CUU}}{{CZ}}{{CX}}
{{CUU}}{{CZ}}{{CX}}
| '''Landing Slash '''
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After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing.
After the standard {{CUU}}{{CX}} or {{CUU}}{{CZ}} combo, pierce through the enemy with Erendil upon landing.
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