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Leg Shot: Difference between revisions

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150 bytes removed ,  31 August 2022
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Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table""
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
 
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:SI_LEGSHOT.png]]
| [[File:SI_LEGSHOT.png]]
| {{SkillType|A}} Fire at the legs to slow movement. The magic bullet penetrates all enemies.
| {{SkillType|A}} Fire at the legs to slow movement. The magic bullet penetrates all enemies.
|}
|}
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{{ADSquareSkill}}
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
! Class            !! Master !! Level Required !! SP Cost per Level !! Alternative
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Movement / Jump Speed !! Duration
! Movement / Jump Speed !! Duration
|-
|-
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== Tips and Details ==
== Tips and Details ==
[[Image:Legshot.png|right|thumb|Move Slowdown Debuff Icon]]
[[File:Legshot.png|right|thumb|Move Slowdown Debuff Icon]]
*When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
*When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip.
*Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope.
*Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! colspan=2 | Date !! rowspan=2 | Changes
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA
! KR !! NA
|-
|-
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|-
|-
| 03/29/2012 || - || align="left" |  
| 03/29/2012 || - || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Duration increased.}}
*{{buff|Duration increased.}}
*{{nerf|Cooldown increased.}}
*{{nerf|Cooldown increased.}}
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|-
|-
| 11/07/2013 || 02/12/2014 || align="left" |  
| 11/07/2013 || 02/12/2014 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Bullet pierces everything.}}
*{{buff|Bullet pierces everything.}}
|-
|-
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*{{buff|"Jump Speed decreased" increased.}}
*{{buff|"Jump Speed decreased" increased.}}
*{{buff|Cooldown time decreased.}}
*{{buff|Cooldown time decreased.}}
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 08/20/2015 || 01/27/2016 || align="left" |  
| 08/20/2015 || 01/27/2016 || align="left" |  
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|FR=Tir dans la jambe |FRName=Leg Shot
|FR=Tir dans la jambe |FRName=Leg Shot
}}
}}
<br>


<br>
{{DCSkills}}
[[Category: Active Skills]][[Category:Deleted Skills]]
[[Category: Active Skills]][[Category:Deleted Skills]]