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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:SI_LEGSHOT.png]] | ||
| {{SkillType|A}} Fire at the legs to slow movement. The magic bullet penetrates all enemies. | | {{SkillType|A}} Fire at the legs to slow movement. The magic bullet penetrates all enemies. | ||
|} | |} | ||
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{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ! Class !! Master !! Level Required !! SP Cost per Level !! Alternative | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Magic Bullet<br>(Magical) !! colspan=2 | {{se||Move Slowdown||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Movement / Jump Speed !! Duration | ! Movement / Jump Speed !! Duration | ||
|- | |- | ||
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== Tips and Details == | == Tips and Details == | ||
[[ | [[File:Legshot.png|right|thumb|Move Slowdown Debuff Icon]] | ||
*When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip. | *When pulling out the Silver Shooter, Chung will inflict damage which is not stated in the tooltip. | ||
*Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope. | *Since the shot is fired at a downward angle, this skill's range can be utilized to your advantage by firing while standing on a downward slope. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
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|- | |- | ||
| 03/29/2012 || - || align="left" | | | 03/29/2012 || - || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Duration increased.}} | *{{buff|Duration increased.}} | ||
*{{nerf|Cooldown increased.}} | *{{nerf|Cooldown increased.}} | ||
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|- | |- | ||
| 11/07/2013 || 02/12/2014 || align="left" | | | 11/07/2013 || 02/12/2014 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
*{{buff|Bullet pierces everything.}} | *{{buff|Bullet pierces everything.}} | ||
|- | |- | ||
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*{{buff|"Jump Speed decreased" increased.}} | *{{buff|"Jump Speed decreased" increased.}} | ||
*{{buff|Cooldown time decreased.}} | *{{buff|Cooldown time decreased.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 08/20/2015 || 01/27/2016 || align="left" | | | 08/20/2015 || 01/27/2016 || align="left" | | ||
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|FR=Tir dans la jambe |FRName=Leg Shot | |FR=Tir dans la jambe |FRName=Leg Shot | ||
}} | }} | ||
<br> | |||
[[Category: Active Skills]][[Category:Deleted Skills]] | [[Category: Active Skills]][[Category:Deleted Skills]] |