Anonymous

Install - Drone Activator: Difference between revisions

From Elwiki
m
no edit summary
mNo edit summary
Line 93: Line 93:
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
*When installing the skill or switching installs, the act will do 256% (128% in PvP) Physical Damage. This has a 3-second cooldown which is mitigated to 0.15 seconds by [[Dynamo Factory - Enhanced Transformation]].
*'''Drone Activator''''s missile blast deals splash damage upon impact or after traveling a certain distance and can hit multiple targets. It can only mark one of the targets, however.
*'''Drone Activator''''s missile blast deals splash damage upon impact or after traveling a certain distance and can hit multiple targets. It can only mark one of the targets, however.
*[[Status Effects/Dynamo Factory - Activator|[Dynamo Factory - Activator]]] will last for 17.4 seconds (8.88 seconds in PvP) if [[Mastermind]] has unlocked the transcendent skill [[A.I. Upgrade]].  
*{{se|201|Dynamo Factory - Drone Activator||ed}} will last for 17.4 seconds (8.88 seconds in PvP) if [[Mastermind]] has unlocked the transcendent skill [[A.I. Upgrade]].  
*You can not swap factories or activate a new one while Drone Activator is active, a trait shared with [[Install - Ultimate Fury]]. This is because the Dynamo Factory Drone itself performs the attack instead of creating a duplicate.
*You can not swap factories or activate a new one while Drone Activator is active, a trait shared with [[Install - Ultimate Fury]]. This is because the Dynamo Factory Drone itself performs the attack instead of creating a duplicate.
**Though short, the factory is locked for approximately 0.3 seconds after casting, the time left until the missile reaches its full distance which is prompt to deactivate. It can't be reduced by hitting closer targets, however.
**Though short, the factory is locked for approximately 0.3 seconds after casting, the time left until the missile reaches its full distance which is prompt to deactivate. It can't be reduced by hitting closer targets, however.
*Despite [[Status Effects/Dynamo Factory - Activator|[Dynamo Factory - Activator]]] being a debuff, using this skill on a target with debuff immunity will only show the marker, but the defense reduction effect won't apply.
*Despite {{se|201|Dynamo Factory - Drone Activator||ed}} being a debuff, using this skill on a target with debuff immunity will only show the marker, but the defense reduction effect won't apply.
<br>
<br>


ElEditors
82,998

edits