Laser Rifle: Difference between revisions
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|Character=Rose | |Character=Rose | ||
}} | }} | ||
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:HeavyBarrelSkill6.png]] | ||
| {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press the | | {{SkillType|SA|S}} Fires a laser forward. A narrow laser that fires a long range beam and attacks multiple enemies in front.<br>When firing the laser, press and hold the skill key to charge.<br>Upon max charge, attack power and attack range is increased. Grants {{se|045|Super Armor}} effect and immunity against disable while charging. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required !! Skill Requirement | |||
! Class | |||
|- | |- | ||
| [[Heavy Barrel]] || 30 || {{SkillText|SkillQuest|2}} | | [[Heavy Barrel]] || 30 || {{SkillText|SkillQuest|2}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Laser (Physical) !! colspan=4 | Charge !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
! Damage Increase !! Range Increase !! Max Charge Time !! Max Hold Duration | |||
! | |||
|- | |- | ||
| ''' | | colspan=8 | '''Normal''' | ||
|- | |- | ||
| '''{{PvP}} | | {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds | ||
|- | |||
| {{PvP}} || 817% | |||
|- | |||
| colspan=8 | '''[Enhanced]''' | |||
|- | |||
| {{PvE}} || 2531% || rowspan=2 | 20% || rowspan=2 | 30% || rowspan=2 | 0.4 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | 180 MP || rowspan=2 | 14 Seconds | |||
|- | |||
| {{PvP}} || 817% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rose|Laser Rifle|Empowered, Light|mp=200|mp_enhanced=180}} | ||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{Damage|true|Rose | |||
|dmg=2531 | |||
|pvp_dmg=817 | |||
| | |awk_dmg=i*1.2 | ||
|pvp_awk_dmg=i*1.2 | |||
|awk_alias=Laser Rifle, Max Charge | |||
|empowered=true | |||
|passive1=ECP System | |||
| | |append=1, Over Strike | ||
| | }} | ||
| | |||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|P}} | ||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |StormTrooper3.png; Shear Plate; | ||
StTTrans5.png; Code: War Machine Locked-Trans2; | |||
TBPassive1.png; Steady Concentration; | |||
TBPassive2.png; Enhanced Heavy Weaponry; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*As with [[Cannonball]], charging any further than | *As with [[Cannonball]], charging any further than 0.4 seconds only serves to prevent you from being hitstunned due to the {{se||Super Armor|tt=no}} it provides. | ||
**It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | **It is possible for '''Laser Rifle''' to be interrupted right as you let go of the skill key, wasting the skill. | ||
* | *Only the firing animation is affected by Action Speed. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" | | | rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" | | ||
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|- | |- | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | | ||
*{{buff|Charge Time decreased.}} | *{{buff|Charge Time decreased.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
*'''Heavy''' trait changed to '''Evil'''. | *'''Heavy''' trait changed to '''Evil'''. | ||
*'''Critical''' trait changed to '''Light'''. | *'''Critical''' trait changed to '''Light'''. | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | | 06/28/2018 || 07/11/2018 || colspan=2 align="left" | | ||
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| 08/14/2019 || colspan=2 align="left" | | | 08/14/2019 || colspan=2 align="left" | | ||
*{{buff|Cooldown decreased.}} | *{{buff|Cooldown decreased.}} | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | | 12/23/2021 || 01/12/2022 || colspan=2 align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Heavy Barrel}} | |||
{{ |