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Star Coaster: Difference between revisions

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**Enemies near the top left of the constellation face's hair (when facing right) will take the most damage from this skill, as 3 '''Forming Stars''' are created close enough together that the enemies there can be hit by all 3 forming and exploding, while the '''Moving Star''' is likewise able to hit more frequently in that spot.
**Enemies near the top left of the constellation face's hair (when facing right) will take the most damage from this skill, as 3 '''Forming Stars''' are created close enough together that the enemies there can be hit by all 3 forming and exploding, while the '''Moving Star''' is likewise able to hit more frequently in that spot.
*The '''Useful''' trait reduces the '''Forming Stars''' damage for no benefit, as they will always only deal a generation and explosion hit.
*The '''Useful''' trait reduces the '''Forming Stars''' damage for no benefit, as they will always only deal a generation and explosion hit.
*The skill can do most of its damage to [[Sea of Ruin|Chaos Leviathan]] due to it not having a collision box and being both wide and tall enough to be within the constellation's field for most of the skill.
*The skill can do most of its damage to [[Sea of Ruin|Chaos Leviathan]] due to it not having a collision hitbox and being both wide and tall enough to be within the constellation's field for most of the skill.
**Even a smaller target, such as [[Ereda Island/Season 3|Ereda's Magic Source]], can take full hits if the skill is positioned correctly under its hitbox and [[Natal Chart]]'s Unfortune effect is used.
**Even a smaller target, such as [[Ereda Island/Season 3|Ereda's Magic Source]], can take full hits if the skill is positioned correctly under its hitbox and [[Natal Chart]]'s Unfortune effect is used.
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