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Nisha is Pocket: Difference between revisions

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m (Text replacement - "'''Enemy Damage Received Increase''' is additive to awakening" to "'''Enemy Damage Received Increase''' is additive to Awakening multiplier")
Line 27: Line 27:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Mode !! rowspan=2 | Junk (Physical) !! rowspan=2 | Max Hits !! colspan=2 | [[Status Effects|Ouch!]] !! colspan=2 | [[Status Effects|Yucky!]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Junk (Physical) !! rowspan=2 | Max Hits !! colspan=2 | {{se|465|Owie!||ed}} !! colspan=2 | {{se|463|Yucky!}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Laby}}"
|- style="background:{{ColorSel|CharLight|Laby}}"
! Enemy Damage<br>Received Increase !! Duration !! All Speed Reduction !! Duration
! Enemy Damage<br>Received Increase !! Duration !! All Speed Reduction !! Duration
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