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Phantom Shot/ModA: Difference between revisions

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→‎Total Damage: Active skills only gain the Critical Damage Increase during Over Strike
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(→‎Total Damage: Active skills only gain the Critical Damage Increase during Over Strike)
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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
|dmg=1065
|pvp_dmg=358
|hits=1
|passive1=Musket Master
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Mode !! Regular !! colspan=2 | [[Musket Master]]
! rowspan=2 | Mode !! rowspan=2 | Regular !! colspan=2 | [[Musket Master]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! [[ECP System|Over Strike]]
|-  
|-  
! {{PvE}}  
! {{PvE}}  
| 1065% || {{formatnum:{{#expr:1065*1.2}}}}% || {{formatnum:{{#expr:1065*1.2*1.2}}}}%
| {{#var: total_damage}}
| {{#var: total_damage_passive1}}
|-  
|-  
! {{PvP}}  
! {{PvP}}  
| 358% || {{formatnum:{{#expr:358*1.1}}}}% || {{formatnum:{{#expr:358*1.1*1.2}}}}%
| {{#var: total_damage_pvp}}
| {{#var: total_damage_passive1_pvp}}
|}
|}