Sniping Ranger: Difference between revisions
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== Additional Combos == | == Additional Combos == | ||
{{SkillText|Combo|Arrow Mastery}} | {{SkillText|Combo|Arrow Mastery}} | ||
{{SkillText|Combo|Arrows}} | |||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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|[[File:Combo - Sniping Ranger 1.png|520px]] | |[[File:Combo - Sniping Ranger 1.png|520px]] | ||
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After doing the standard {{CDR}}{{CX}} combo, fire another volley of 3 arrows before landing and causing a shockwave. {{CUU}}{{CX}} will still cause a shockwave when not using the extension. | |||
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{{CUU}}<br> | {{CUU}}<br> | ||
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|[[File:Combo - Sniping Ranger 2.png|520px]] | |[[File:Combo - Sniping Ranger 2.png|520px]] | ||
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After doing the standard {{CDR}}{{CX}} combo, fire another arrow and go into {{CSM}} '''[[Siege Mode]]'''. | |||
*Since the addition of [[Siege Mode]] replaced the final {{CX}}, the combo only requires 2 inputs, not 3. | *Since the addition of [[Siege Mode]] replaced the final {{CX}}, the combo only requires 2 inputs, not 3. | ||
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|[[File:Combo - Sniping Ranger 3.png|520px]] | |[[File:Combo - Sniping Ranger 3.png|520px]] | ||
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After | After doing the standard {{CDR}}{{CZ}} combo, flip behind enemies and fire a spread of 3 arrows. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
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|[[File:Combo - Sniping Ranger 4.png]] | |[[File:Combo - Sniping Ranger 4.png]] | ||
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{{CX}}{{CX}}{{CX}}{{CX}} combo is rework to fire more stylishly and goes into {{CSM}} '''[[Siege Mode]]''' at the end. | |||
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<p style="margin-bottom:0.25em;"> | <p style="margin-bottom:0.25em;"> |