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Pandemonium: Difference between revisions

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*The damage of the additional hit is a multiplier on the percentage of the last attack the debuff target received. For example, if the target is hit with 1000% Physical Damage, they will receive additional 200% Damage.
*The damage of the additional hit is a multiplier on the percentage of the last attack the debuff target received. For example, if the target is hit with 1000% Physical Damage, they will receive additional 200% Damage.
*The damage of the additional hit is always shown as uncritical and its not affected by attacker's Critical Chance stats.  
*The damage of the additional hit is always shown as uncritical and its not affected by attacker's Critical Chance stats.  
**However it is affected by Critical Chance debuffs such as [[Switf Assassin]] or [[Eagle's Radar]], making the Additional Damage critical, while also scaling with Critical Damage stat, Critical Damage Increase buffs and Received Critical Damage Increase debuffs.
**However it is affected by Critical Chance debuffs such as [[Swift Assassin]] or [[Eagle's Radar]], making the Additional Damage critical, while also scaling with Critical Damage stat, Critical Damage Increase buffs and Received Critical Damage Increase debuffs.
*The damage of the additional hit is based on the character that triggers it.
*The damage of the additional hit is based on the character that triggers it.
*Fear explosions ignore guard stance, bypassing shields, knockdown status, and things such as [[Velder's Hallucination|Joaquin's Shield]].
*Fear explosions ignore guard stance, bypassing shields, knockdown status, and things such as [[Velder's Hallucination|Joaquin's Shield]].
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