Anonymous

Commander's Mark: Difference between revisions

From Elwiki
m
Line 87: Line 87:
*While a single cast can only mark up to 3 enemies, there is no actual limit to how many enemies you can mark overall when using the skill multiple times.
*While a single cast can only mark up to 3 enemies, there is no actual limit to how many enemies you can mark overall when using the skill multiple times.
*The reactivation cooldown is determined on a per-enemy basis, so multiple marked enemies near each other can trigger '''Artillery Support''' any number of times in quick succession.
*The reactivation cooldown is determined on a per-enemy basis, so multiple marked enemies near each other can trigger '''Artillery Support''' any number of times in quick succession.
**Conversely, in single-target fights with a large party, such as raids, the effect (should it not be resisted in the first place) will be essentially triggered at random from the large amount of attacks being dealt, making its damage output impossible to control.
**Conversely, in single-target fights with a large party, such as raids, the effect (should the debuff not be resisted in the first place) will be essentially triggered at random from the large amount of attacks being dealt, making its damage output impossible to control.
*Naturally, skills that deal high damage in a single hit are the most optimal way to trigger '''Artillery Support'''.
*Naturally, skills that deal high damage in a single hit are the most optimal way to trigger '''Artillery Support'''.
**It should be noted that certain skills on this path such as [[Dread Chase]] and [[Chaos Cannon]] are very counter-intuitive for this effect, as they feature a weaker shell hit that precedes their explosion, and that will most commonly be the damage this skill copies. Skills such as [[Carpet Bombing]] and [[Mortar]] luckily lack this downside.
**It should be noted that certain skills on this path such as [[Dread Chase]] and [[Chaos Cannon]] are very counter-intuitive for this effect, as they feature a weaker shell hit that precedes their explosion, and that will most commonly be the damage this skill copies. Skills such as [[Carpet Bombing]] and [[Mortar]] luckily lack this downside.
ElEditors, Administrators
16,040

edits