Mortar: Difference between revisions
From Elwiki
no edit summary
No edit summary |
|||
(23 intermediate revisions by 4 users not shown) | |||
Line 3: | Line 3: | ||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:AutoMortar.png]] | ||
| {{SkillType|SA|B}} Deploy a mortar which bombs enemies in an area. Max 3 mortars. Mortars are invincible in dungeons. | | {{SkillType|SA|B}} Deploy a mortar which bombs enemies in an area. Max 3 mortars. Mortars are invincible in dungeons. | ||
|- | |- | ||
Line 9: | Line 9: | ||
| {{SkillText|True|Cooldown|5}} | | {{SkillText|True|Cooldown|5}} | ||
|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Tactical Trooper]] || 50 | | [[Tactical Trooper]] || 50 | ||
Line 22: | Line 23: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |||
! rowspan=2 | Mode !! rowspan=2 | Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | | ! rowspan=2 | Mode !! rowspan=2 | Bullet (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Max Mortars !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Hits Per Bullet !! | ! Hits Per Bullet !! Bullet Count | ||
|- | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |||
| {{PvE}} || 1395% || rowspan=2 | Indefinite || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 326% | ||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 1395% || rowspan=2 | Indefinite || rowspan=2 | 5 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 326% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Chung|Mortar|Heavy, Critical|cd=22|cd_enhanced=17|mp=300|mp2=110}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage | ||
|true|Chung | |||
|dmg=1395 | |dmg=1395 | ||
|pvp_dmg=326 | |pvp_dmg=326 | ||
|avg_hits= | |avg_hits=2*5 | ||
|heavy=true | |heavy=true | ||
|no_max=true | |||
}} | }} | ||
*Does not account for splash damage. | *Does not account for splash damage. | ||
* | *Does not account for multiple installations. | ||
* | *Average assumes 2 hits per bullet. | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
Reload.png; Reload Mastery; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The mortar appears to be black on the enemy team to prevent confusion. | *The mortar appears to be black on the enemy team to prevent confusion. | ||
*The distance between the mortar and the target does not matter. It will prioritize attacking the closest enemy to | *The distance between the mortar and the target does not matter. It will prioritize attacking the closest enemy to '''Chung''' within a certain range. | ||
*The bullets can deal damage for as long as they are falling, resulting in no limit to how many hits they can deal. Due to how high up the bullets spawn, taller enemies will take more hits from this skill. For example, [[Free Training|Giant Training Monkey]] will take 3 hits, while [[El Tower Defense|Interdimensional Colossus]] will take 8 hits. | *The bullets can deal damage for as long as they are falling, resulting in no limit to how many hits they can deal. Due to how high up the bullets spawn, taller enemies will take more hits from this skill. For example, [[Free Training|Giant Training Monkey]] will take 3 hits, while [[El Tower Defense|Interdimensional Colossus]] will take 8 hits. | ||
**Each bullet will typically do at least a minimum of 2 hits assuming the target does not move out of the way, one from the bullet colliding with the target and another once it hits the ground. | **Each bullet will typically do at least a minimum of 2 hits assuming the target does not move out of the way, one from the bullet colliding with the target and another once it hits the ground. | ||
Line 100: | Line 80: | ||
== Gallery == | == Gallery == | ||
<gallery widths=150px heights=150px> | <gallery widths=150px heights=150px> | ||
MortarColor.png|White for Allies or Yours, Black for Enemies | |||
EchoBeacon.png|Beacon in the shape of Echo's head. | |||
</Gallery> | </Gallery> | ||
<br> | <br> | ||
Line 107: | Line 87: | ||
== Trivia == | == Trivia == | ||
*The marking beacon represents Echo's head. | *The marking beacon represents Echo's head. | ||
*The shaft of the mortar has the same design as the top half of Tactical Trooper's Destroyer. | *The shaft of the mortar has the same design as the top half of '''Tactical Trooper''''s Destroyer. | ||
*The bullets will fall down in an arc based on how far the target is from the mortar, to imitate how it would look if the mortar bullet actually travelled all the way from where it was fired. | |||
<br> | <br> | ||
== Old Version == | == Old Version == | ||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | ||
|- | |- | ||
! width="300px" | Video | ! width="300px" | Video | ||
Line 121: | Line 102: | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
Line 137: | Line 118: | ||
|- | |- | ||
| rowspan=2 | 07/10/2014 || rowspan=2 | - || colspan=2 align="left" | | | rowspan=2 | 07/10/2014 || rowspan=2 | - || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| align="left" | | | align="left" | | ||
Line 158: | Line 139: | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | | 04/27/2017 || 05/10/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
Line 173: | Line 154: | ||
| 08/14/2019 || - || colspan=2 align="left" | | | 08/14/2019 || - || colspan=2 align="left" | | ||
*{{nerf|Maximum Installations decreased from 3 to 2.}} | *{{nerf|Maximum Installations decreased from 3 to 2.}} | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" | | | 03/25/2021 || 04/28/2021 || colspan=2 align="left" | | ||
Line 179: | Line 160: | ||
|- | |- | ||
| 03/17/2022 || 04/13/2022 || align="left" | | | 03/17/2022 || 04/13/2022 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
Line 201: | Line 182: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Tactical Trooper}} | |||
{{ |