Phase Shift: Difference between revisions
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__NOTOC__{{Languages|Phase Shift}} | __NOTOC__{{Languages|Phase Shift}} | ||
{{#ev:youtube|N8QukRogtEc|400|right}} | |||
{| cellpadding="5" style=" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[File:AddSkill6.png]] | | [[File:AddSkill6.png]]<br>[[File:AddSkill7.png]] | ||
| {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time. | | {{SkillType|A}} Set up a dummy capable of position changes. When touched, it will explode. However, if skill key is pressed before it explodes, position of the dummy and user will change 1 time. | ||
|- | |- | ||
| | | | ||
| | | {{Color|#00FF24|Activate Position Change|b=1}} | ||
*Once set, press the skill key again to activate. | *Once set, press the skill key again to activate. | ||
*Uses 5 MP to switch the location of you and the dummy | *Uses 5 MP to switch the location of you and the dummy | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | |||
! Class | |||
|- | |- | ||
| [[Add]] || 1 | | [[Add]] || 1 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown | ! rowspan="2" | Mode !! colspan="2" | Damage (Magical) !! rowspan="2" | Duration !! colspan="2" | MP Usage || rowspan="2" | Cooldown | ||
|- | |- | ||
! Initial Shock !! Dummy Explosion !! Initial !! Additional | ! Initial Shock !! Dummy Explosion !! Initial !! Additional | ||
|- | |- | ||
| ''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 140% || 304% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds | ||
| | |||
|- | |- | ||
| | | {{PvP}} || 35% || 76% | ||
|- | |- | ||
| '''{{PvP}} | | colspan="7" | '''[Enhanced]''' | ||
|- | |||
| {{PvE}} || 169% || 365% || rowspan=2 | 8.8 Seconds || rowspan=2 | 20 MP || rowspan=2 | 5 MP || rowspan=2 | 10 Seconds | |||
|- | |||
| {{PvP}} || 42% || 90% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Add|Phase Shift|Light, Persistent||25|mp=20}} | |||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | ==Extra Information== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | === Total Damage === | ||
{{Damage|true|Add | |||
|dmg=169, 365 | |||
|- | |pvp_dmg=42, 90 | ||
! | }} | ||
| | |||
| | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
| | |- | ||
! Affected By Action Speed | |||
|- | |||
| {{Check|Y}} | |||
|} | |} | ||
<br> | <br> | ||
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| valign="top" | | | valign="top" | | ||
===[[Doom Bringer]]=== | ===[[Doom Bringer]]=== | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
PsychicTracerPassive2.png; Particle Storm; | |||
LunaticPsykerPassive1.png; Body of Transcendence; | |||
LunaticPsykerPassive3.png; Fantasy Tracer Locked-Expert; | |||
}} | |||
| valign="top" | | |||
| valign="top" | | |||
===[[Mad Paradox]]=== | ===[[Mad Paradox]]=== | ||
{| | {{SkillTable | ||
| | |i=1 | ||
| | |||
DiabolicEsperPassive3.png; ESP Locked-Expert; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The '''Light''' trait only reduces the mp cost of the initial cast. | |||
*The warping range is infinite. | *The warping range is infinite. | ||
*'''Phase Shift''' can be used to save yourself from | *'''Phase Shift''' can be used to save yourself from pitfalls by swapping position with the dummy while you are down in the pit. However, after doing this trick, the next time you hop over any pit, you'll be instantly knocked down to the side of it, receiving the pit damage you prevented before, so it should be used with caution. | ||
*The Initial Shock hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo. | *The '''Initial Shock''' hitbox extends a bit further than the collision of the dummy, allowing you to use the skill in the middle of a combo and still have the dummy active without it exploding right away, if the opponent was far enough away when the skill was used. This can be used to ensure a quick escape should you drop your combo. | ||
*If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode. | *If you are able to set up another portal while another is still on the field due to cooldown reduction effects, the first portal will explode. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | | 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Add}} | |||
{{ | |||