Fantasy Impromptu - 2nd Movement: Difference between revisions
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__NOTOC__{{Languages|Fantasy Impromptu - 2nd Movement}} | __NOTOC__{{Languages|Fantasy Impromptu - 2nd Movement}} | ||
{{#ev:youtube|Abw-CTVWzFQ|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:Royalguard4.png]] | | [[File:Royalguard4.png]] | ||
| {{SkillType|SA|B}} Take the gun on a rampage and shoot in all directions. | | {{SkillType|SA|B}} Take the gun on a rampage and shoot in all directions.<br>Skill Damage increase depending on the Combination Gauge used. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Combination | | {{SkillText|Combination}} | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}} | | [[Noblesse]] || 45 || {{SkillText|SkillQuest|3}} | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! | ! Mode !! Furioso (Rampage)<br>(Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits !! Combination Gauge Usage !! MP Usage !! Cooldown | ||
|- | |- | ||
| colspan=7 | '''Normal''' | |||
|- | |- | ||
| {{PvE}} || 610% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds | |||
|- | |- | ||
| | | {{PvP}} || 164% || 1% (Max: 10%) | ||
|- | |- | ||
| | | colspan=7 | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 732% || 2% (Max: 20%) || rowspan=2 | 13 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 seconds | ||
|- | |- | ||
| | | {{PvP}} || 196% || 1% (Max: 10%) | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|LuCiel|Fantasy Impromptu - 2nd Movement|Useful, Empowered|hits=25}} | |||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{ | {{Damage|true|LuCiel | ||
|dmg=732 | |||
| | |pvp_dmg=196 | ||
|hits=13 | |||
| | |hits_useful=25 | ||
|useful_penalty=0.8 | |||
|empowered=true | |||
|range_max=1.02, 1.01 | |||
|range_max_count=10 | |||
| | |passive1=Communication - Restoration | ||
| | }} | ||
*Damage ranges from 0~10 Combination Gauge consumed. | |||
| | |||
| | |||
| | |||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
| {{Check| | | {{Check|Y}} | ||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
Royalguard2.png; Fantasy Impromptu - 1st Movement; | |||
Royalguard8.png; Communication - Restoration; | |||
Noblesse01.png; Nobility Locked-Expert; | |||
InnoPassive1.png; Innocent Duet; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*While decreasing the | <!--Delete after KR 11/09 patch.-->*While decreasing the Combination Gauge cost by chaining from [[Fantasy Impromptu - 1st Movement]] may sound like a good thing, later passives actually makes this detrimental as you want to consume your entire gauge for their benefits. | ||
*The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | *The hit range of this skill is a circular dome around you. Enemies within the dome will be shot back and forth and pushed away on the last hit. | ||
**Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. | **Some targets, notably [[Transporting Tunnel: Contaminated Area|Alterasia Type-H]] and other players, will be quickly pushed out of the skill, especially with the '''Useful''' trait. It is advised to use it when they are near a wall, but far enough away so they won't simply get pushed the opposite way instead. | ||
*If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage. | *If you are pushed away through certain enemy attacks, the skill will follow you while continuing to deal damage. | ||
**However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow | **However, if the skill is cancelled in any way, the visual attack may sometimes still occur and follow your character around, though it will deal no damage. | ||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*[[Fantasy Impromptu - 1st Movement]] and the '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies. | *[[Fantasy Impromptu - 1st Movement]] and the '''2nd Movement''' are "movements", a term typically used to refer to segments of symphonies. | ||
**The segments of these skills are also musical terms, | **The segments of these skills are also musical terms. For example, "cantabile" is a musical term indicating that a piece is to be played as if it were being sung. | ||
*Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin. | *Fantasy Impromptu ([[Wikipedia:en:Fantaisie-Impromptu|Fantaisie-Impromptu]]) is a piece written by Frédéric Chopin. | ||
*Lu and Ciel are able to summon two of Ciel's cross-shaped blaster and sixteen rifles. | *'''Lu''' and '''Ciel''' are able to summon two of '''Ciel''''s cross-shaped blaster and sixteen rifles. | ||
*This is the only purely Ciel-based Combination skill (discounting the '''Madness''' forms from [[Diangelion]]), focusing entirely on his gunblades and blaster with next to no aid from Lu. | *This is the only purely Ciel-based Combination skill (discounting the '''Madness''' forms from [[Diangelion]]), focusing entirely on his gunblades and blaster with next to no aid from '''Lu'''. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |||
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" | | |||
*{{buff|Casting speed increased by 15%.}} | |||
*{{buff|Improved to be affected by Action Speed.}} | |||
|- | |||
| 11/09/2023 || 12/06/2023 || colspan=2 align="left" | | |||
*Skill use condition is changed to 300 MP usage. | |||
*{{nerf|'''Combination Gauge Usage Decrease when chained from [[Fantasy Impromptu - 1st Movement|1st Movement]]''' removed.}} | |||
*{{buff|'''Damage Increase per Combination Gauge''' added.}} | |||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Noblesse}} | |||
{{ |