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__NOTOC__{{Languages| | __NOTOC__{{Languages|ID}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:EmptinessPassive1.png]] | ||
| {{SkillType|P}} Combination Gauge and MP | | {{SkillType|P}} As time passed, Lu felt the darkness within her grow. As darkness grew, it turned into the abyss, and just beneath the abyss, she could feel new power brewing. Before she even realized what that power was, she was using it to destroy the enemy in front of her.<br><br>Use Combination Gauge and MP when using Dyad Skill.<br>Can use Dyad Skill without Combination Gauge.<br>Receive additional effects depending on the Combination Gauge.<br><br>Receive the 'Subconscious' buff when using the {{color|#4488ff|'''Switching Skill (Ciel)'''}}. The buff stacks up to 5 times. MP cost is decreased when using {{color|#FF4444|'''Switching Skill (Lu)'''}}.<br><br>(Excludes Base Job Skills) | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Emptiness]] || 15 | | [[Emptiness]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! colspan=5 | {{PvE}} | ! rowspan=2 | Skill Level !! rowspan=2 | Level !! colspan=3 | {{se|791|Subconscious||sb}}<br>(On Switching Skill (Ciel) use) | ||
|- | |||
! Switching Skill (Lu)<br>MP Usage Decrease !! Max Stacks !! Duration | |||
|- | |||
| colspan="5" | {{PvE}} | |||
|- | |- | ||
| align="left" | 1 || 15 || 0.5% || rowspan=4 | 5 || rowspan=4 | 30 Seconds | | align="left" | 1 || 15 || 0.5% || rowspan=4 | 5 || rowspan=4 | 30 Seconds | ||
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| align="left" | 4 || 83 || 2% | | align="left" | 4 || 83 || 2% | ||
|- | |- | ||
| colspan="5" | {{PvP}} | |||
|- | |- | ||
| align="left" | 1 || 15 || 0.5% || rowspan=4 | 5 || rowspan=4 | 30 Seconds | | align="left" | 1 || 15 || 0.5% || rowspan=4 | 5 || rowspan=4 | 30 Seconds | ||
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== Tips and Details == | == Tips and Details == | ||
*You are not required to actually switch to gain the benefits of either Lu or Ciel switching skills. | *You are not required to actually switch or hit an enemy to gain the benefits of either Lu or Ciel switching skills. | ||
*The base job exclusion also applies to the skill's MP reduction effect, not just the ability to stack the buff. | |||
<br> | <br> | ||
== Updates == | == Trivia == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | *'''[[Wikipedia:en:Id, ego and super-ego#Id|Id]]''' in psychoanalytic theory is the instinctive and unconscious desires of the mind, fitting '''Lu''''s lack of conscious self after splitting her soul a second time. The buff is similarly named after one of its aspects. | ||
**The NA server curiously capitalizes the term, making it look like the entirely unrelated abbreviation for "identification", commonly used for terms such as a User ID. Considering [[EGO]] is also capitalized, this is more of a stylistic choice, albeit one that's rather easy to misinterpret. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 04/28/2022 || | | 04/28/2022 || 05/25/2022 || colspan=2 align="left" | | ||
*''' | *'''ID''' added. | ||
|} | |} | ||
<br> | <br> | ||
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|KR=이드 |KRName=Id | |KR=이드 |KRName=Id | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Emptiness}} | {{SkillNav - Emptiness}} |