Iron Paladin: Difference between revisions
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*Although '''Iron Paladin''''s portrait and skill cut-in define him as a angry/serious character, he is not always like that as shown in his victory pose where he will smile. | *Although '''Iron Paladin''''s portrait and skill cut-in define him as a angry/serious character, he is not always like that as shown in his victory pose where he will smile. | ||
*Unlike all other characters, Chung's in-game model changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller than [[Aisha]] to only being shorter than [[Raven]] and [[Ara]]. | *Unlike all other characters, Chung's in-game model changes after the 2nd job advancement, having him grow much taller then before.<br>Going from even smaller than [[Aisha]] to only being shorter than [[Raven]] and [[Ara]]. | ||
* | *Unlike other jobs, '''Iron Paladin's''' interface(the face shot at the top left side) shows his skill cut-in face shot instead of the standard portrait face shot. | ||
*Unlike [[Chung]] other job paths, [[Iron Paladin]] does '''NOT''' have a Berserk-related passive. | *Unlike [[Chung]] other job paths, [[Iron Paladin]] does '''NOT''' have a Berserk-related passive. | ||
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{{Characters}} | {{Characters}} |