Force Field/ModA: Difference between revisions
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m (Text replacement - "!! Skill Requirement\n\|-\n\| \[\[(.*?)\]\] \|\| 99 \|\| \[\[(.*?)\]\]" to "!! Skill Requirement |- | $1 || 99 || [Force] $2 (A)") |
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| {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || +11.5% || +34.5% || +11.5% || -57.5% || -57.5% | | {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || +11.5% || +34.5% || +11.5% || -57.5% || -57.5% | ||
|} | |} | ||
<br> | |||
== Extra Information == | |||
{{ForceDifference | |||
|<!--Character-->Add | |||
|<!--Original Features--> | |||
*Create a stationary field that buff allies and debuff enemies. | |||
*{{se|193|Force Field||pb}} | |||
**Increase Physical Attack. | |||
**Reduce Damage taken. | |||
*Enemies will be {{se|092|Slow||ed}} after [Enhanced]. | |||
*Dynamo Configuration MP Usage/Cooldown -50% while inside field. | |||
|<!--Changed Features--> | |||
*Create a stationary field that buff allies. | |||
*{{se|193|Force Field||pb}} | |||
**Increase Physical Attack. | |||
**Increase Awakening Charge. | |||
**Increase Critical Rate. | |||
**Increase Critical Damage. | |||
**Increase Maximize. | |||
*Dynamo Configuration MP Usage/Cooldown -50% while inside field. | |||
*DP cost of [Install] skills decrease by 50%. | |||
}} | |||
<br> | <br> | ||