Force Field/ModA: Difference between revisions

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m (Text replacement - "!! Skill Requirement\n\|-\n\| \[\[(.*?)\]\] \|\| 99 \|\| \[\[(.*?)\]\]" to "!! Skill Requirement |- | $1 || 99 || [Force] $2 (A)")
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Line 56: Line 56:
| {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || +11.5% || +34.5% || +11.5% || -57.5% || -57.5%
| {{SkillText|Gigantic|120}} || {{SkillText|Killing Blow (2)|115}} || +11.5% || +34.5% || +11.5% || -57.5% || -57.5%
|}
|}
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== Extra Information ==
{{ForceDifference
|<!--Character-->Add
|<!--Original Features-->
*Create a stationary field that buff allies and debuff enemies.
*{{se|193|Force Field||pb}}
**Increase Physical Attack.
**Reduce Damage taken.
*Enemies will be {{se|092|Slow||ed}} after [Enhanced].
*Dynamo Configuration MP Usage/Cooldown -50% while inside field.
|<!--Changed Features-->
*Create a stationary field that buff allies.
*{{se|193|Force Field||pb}}
**Increase Physical Attack.
**Increase Awakening Charge.
**Increase Critical Rate.
**Increase Critical Damage.
**Increase Maximize.
*Dynamo Configuration MP Usage/Cooldown -50% while inside field.
*DP cost of [Install] skills decrease by 50%.
}}
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