Halls of Water/fr: Difference between revisions
From Elwiki
m
Text replacement - "Curse" to "{{se||Curse}}"
IceSoulMOG (talk | contribs) m (Text replacement - "Curse" to "{{se||Curse}}") |
|||
(3 intermediate revisions by one other user not shown) | |||
Line 10: | Line 10: | ||
| LvNeed=58-60 | | LvNeed=58-60 | ||
| LvFit=48 | | LvFit=48 | ||
| DunMap={{tabs|name=-| | | DunMap={{tabs|name=-|tab1=Normal|contents1=[[File:Halls_of_Water_Map_N.png]] |tab2=Hard & Very Hard |contents2=[[File:Halls_of_Water_Map_HVH.png]]}} | ||
| Mob=<dfn>{{</dfn> | | Mob=<dfn>{{</dfn> | ||
|[[File:Shadow_Port_Walker.jpg|60px]] | |[[File:Shadow_Port_Walker.jpg|60px]] | ||
Line 176: | Line 176: | ||
*This attack will abruptly cancel many special actives used within its area of effect. | *This attack will abruptly cancel many special actives used within its area of effect. | ||
*After the Hunting Fields patch he has regained his super armor frames when using this skill. | *After the Hunting Fields patch he has regained his super armor frames when using this skill. | ||
-''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict | -''Awakening I: Dark Enhancement:'' After depleting about 1/4 of Ran's health, he will enhance his sword with darkness. Afterwards, his attacks will then inflict {{se||Curse}} on you. | ||
*All claw related attacks become larger and more damaging. | *All claw related attacks become larger and more damaging. | ||
-''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict | -''Awakening II: Fire Enhancement:'' After depleting about 1/2 of Ran's health, he will enhance his sword with fire. Afterwards, his attacks will then inflict [[Status Effects|Burn]] on you. | ||
*All claw related attacks become even larger and more damaging. | *All claw related attacks become even larger and more damaging. | ||
<br> | <br> |