Invite Abyss: Difference between revisions
From Elwiki
no edit summary
Gameboy224 (talk | contribs) No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
Line 69: | Line 47: | ||
| '''{{PvP}}''' || 125% || % || 1% | | '''{{PvP}}''' || 125% || % || 1% | ||
|} | |} | ||
<br> | <br> | ||
Line 85: | Line 61: | ||
== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage | ||
|dmg=367, 500 | |dmg=367, 500 | ||
Line 95: | Line 69: | ||
|passive1=Death Instinct | |passive1=Death Instinct | ||
}} | }} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | |- style="background:{{ColorSel|CharLight|Lu/Ciel}}" | ||
Line 131: | Line 86: | ||
|} | |} | ||
*Average assumes 3 '''Abyss Sphere''' and 7 '''Shot''' hits. | *Average assumes 3 '''Abyss Sphere''' and 7 '''Shot''' hits. | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*The magic bullets will pour out from the sphere in a consistent pattern, with 6 bullets being fired in a star formation | *The magic bullets will pour out from the sphere in a consistent pattern, with 6 bullets being fired in a star formation ? times in total, with that formation tilting clockwise each time. | ||
*The magic bullets will not start dealing damage until they have left the abyssal sphere, preventing the skill from more easily doing consistent damage on smaller targets. As a result, only enemies that fully encompass the sphere can take damage from every magic bullet fired. | *The magic bullets will not start dealing damage until they have left the abyssal sphere, preventing the skill from more easily doing consistent damage on smaller targets. As a result, only enemies that fully encompass the sphere can take damage from every magic bullet fired. | ||
*On average, the abyssal sphere will deal 3 hits to enemies as it passes by, while the magic bullets will deal anywhere from 4 to 10 hits on most targets, with that amount going up the larger a target is. | *On average, the abyssal sphere will deal 3 hits to enemies as it passes by, while the magic bullets will deal anywhere from 4 to 10 hits on most targets, with that amount going up the larger a target is. |