Invite Abyss: Difference between revisions
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! colspan=9 | Normal | ! colspan=9 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 306% || 459% || 2% || rowspan=2 | | | '''{{PvE}}''' || 306% || 459% || 2% || rowspan=2 | 19 || rowspan=2 | 156 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 104% || 157% || 1% | | '''{{PvP}}''' || 104% || 157% || 1% | ||
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! colspan=9 | [Enhanced] | ! colspan=9 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 367% || 550% || 2% || rowspan=2 | | | '''{{PvE}}''' || 367% || 550% || 2% || rowspan=2 | 19 || rowspan=2 | 156 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 125% || | | '''{{PvP}}''' || 125% || 188% || 1% | ||
|} | |} | ||
<br> | <br> | ||
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== Total Damage == | == Total Damage == | ||
{{Damage | {{Damage | ||
|dmg=367, | |dmg=367, 550 | ||
|pvp_dmg=125, | |pvp_dmg=125, 188 | ||
|avg_hits=3, 7 | |avg_hits=3, 7 | ||
|hits= | |hits=19, 156 | ||
|heavy=true | |heavy=true | ||
|passive1=Death Instinct | |passive1=Death Instinct | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| | | {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_heavy}} || {{#var: total_damage_heavy}} | ||
| | | {{#var: avg_damage_passive1}} || {{#var: total_damage_passive1}} || {{#var: avg_damage_heavy_passive1}} || {{#var: total_damage_heavy_passive1}} | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| | | {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_heavy_pvp}} || {{#var: total_damage_heavy_pvp}} | ||
| | | {{#var: avg_damage_passive1_pvp}} || {{#var: total_damage_passive1_pvp}} || {{#var: avg_damage_heavy_passive1_pvp}} || {{#var: total_damage_heavy_passive1_pvp}} | ||
|} | |} | ||
*Average assumes 3 '''Abyss Sphere''' and 7 '''Shot''' hits. | *Average assumes 3 '''Abyss Sphere''' and 7 '''Shot''' hits. | ||
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== Tips and Details == | == Tips and Details == | ||
*The magic bullets will pour out from the sphere in a consistent pattern, with 6 bullets being fired in a star formation | *The magic bullets will pour out from the sphere in a consistent pattern, with 3 bullets being fired in a Y formation 2 times and then 6 bullets being fired in a star formation 25 times, with that formation tilting clockwise each time. | ||
*The magic bullets will not start dealing damage until they have left the abyssal sphere, preventing the skill from more easily doing consistent damage on smaller targets. As a result, only enemies that fully encompass the sphere can take damage from every magic bullet fired. | *The magic bullets will not start dealing damage until they have left the abyssal sphere, preventing the skill from more easily doing consistent damage on smaller targets. As a result, only enemies that fully encompass the sphere can take damage from every magic bullet fired. | ||
*On average, the abyssal sphere will deal 3 hits to enemies as it passes by, while the magic bullets will deal anywhere from 4 to 10 hits on most targets, with that amount going up the larger a target is. | *On average, the abyssal sphere will deal 3 hits to enemies as it passes by, while the magic bullets will deal anywhere from 4 to 10 hits on most targets, with that amount going up the larger a target is. |