Hornet Sting/ModA: Difference between revisions
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→Total Damage
m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required") |
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<br> | <br> | ||
== Total Damage == | == Extra Information == | ||
=== Total Damage === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
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| {{formatnum:{{#expr: (69 + 303)*3}}}}% || {{formatnum:{{#expr: (69 + 303)*3*1.2}}}}% | | {{formatnum:{{#expr: (69 + 303)*3}}}}% || {{formatnum:{{#expr: (69 + 303)*3*1.2}}}}% | ||
|} | |} | ||
<br> | |||
{{ForceDifference | |||
|<!--Character-->Eve | |||
|<!--Original Features--> | |||
*Fire a single rocket that explodes upon impact or after a short range. | |||
|<!--Changed Features--> | |||
*Fire 3 homing smaller rockets that homes in on the nearest target. | |||
}} | |||
<br> | <br> | ||