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Burst Grenade: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|nC9_1gDEflg|400}}</div>
{{#ev:youtube|nC9_1gDEflg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:StTTrans6.png]]
| [[File:StTTrans6.png]]
| {{SkillType|SA|B}} Fire bombs upwards the air then activate a laser rifle that fires a large area.<br>Bombs explodes upon contact with the laser.
| {{SkillType|SA|B}} Fire bombs in the air and activates a laser rifle that shoots to a large area.<br>Bombs explodes upon contact with the laser and will deal damage that ignores defense by 20% (PvP:10%)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Storm Trooper]] : Transcendent || 95
| [[Storm Trooper]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{Tabber
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! colspan=2 | Explosive Shot !! rowspan=2 | Laser !! rowspan=2 | Explosive Shot
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Defense Ignore
|-
|-
| '''{{PvE}}''' || 1136% || 870% || 70% || rowspan=2 | 3 || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" |Defense Ignore!! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| '''{{PvP}}''' || 304% || 233% || 20%
! Laser !! Explosive Shot !! Laser !! Explosive Shot
|}
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Laser !! colspan=2 | Explosive Shot !! rowspan=2 | Laser !! rowspan=2 | Explosive Shot
|- style="background:{{ColorSel|CharLight|Rose}}"
! Damage !! Defense Ignore
|-
|-
| '''{{PvE}}''' || 7256% || 870% || 70% || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
| {{PvE}} || 3857% || 1740% || 20%|| rowspan="2" | 1 || rowspan="2" | 9 || rowspan="2" | 300 MP || rowspan="2" | 23 Seconds
|-
|-
| '''{{PvP}}''' || 1843% || 233% || 20%
| {{PvP}}|| 979% || 466% || 10%
|}
|}
<dfn>}}</dfn>
}}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|Burst Grenade|Heavy, Light|cd=23|mp=300}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy Burst Grenade !! colspan=2 | Light Burst Grenade
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 27.6 Seconds || {{SkillText|Light|80}} || 240 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Tabber
{{Damage|true|Rose
|NA=<dfn>{{</dfn>
|dmg=3857, 1740
{{Damage
|pvp_dmg=979, 466
|dmg=1136, 870
|pvp_dmg=304, 233
|hits=3, 9
|avg_hits=1, 4
|heavy=true
|passive1=ECP System
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: total_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
<dfn>}}</dfn>
|KR (04/28/2022)=<dfn>{{</dfn>
{{Damage
|dmg=7256, 870
|pvp_dmg=1843, 233
|hits=1, 9
|hits=1, 9
|avg_hits=1, 4
|avg_hits=1, 4
|heavy=true
|heavy=true
|passive1=ECP System
|passive1=ECP System
|append=1, Over Strike
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
*Average damage assumes 1 '''Laser''' hit and 4 '''Explosive Shot''' hits.
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|- style="background:{{ColorSel|CharLight|Rose}}"
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
! {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: total_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
| {{#var: total_damage_heavy_passive1}}
|-
! {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: total_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
| {{#var: total_damage_heavy_passive1_pvp}}
|}
<dfn>}}</dfn>
}}
*'''Average''' damage assumes 1 '''Laser''' hit and 4 '''Explosive Shot''' hits.


=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Affected By Action Speed
! colspan=2 | Affected By Action Speed
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Laser !! Explosive Shot
! Laser !! Explosive Shot
|-
|-
| {{Check|Y}} || {{Check|Y}}*(See Tips and Details)
| {{Check|Y}} || {{Check|P}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:HeavyBarrel9.png]]
StormTrooper3.png; Shear Plate;
| align="center" width="150" |  [[Miracle Vision]]
StTTrans5.png; Code: War Machine Locked-Trans2;
| width="40" | [[File:StormTrooper3.png]]
TBPassive1.png; Steady Concentration;
| align="center" width="150" |  [[Shear Plate]]
TBPassive2.png; Enhanced Heavy Weaponry;
| width="40" | [[File:StormTrooper9.png]]
}}
| align="center" width="150" |  [[Heavy Weapon Mastery]]
| width="40" | [[File:StTTrans4.png]]
| align="center" width="150" |  [[Awakened Will: Storm Trooper]]
| width="40" | [[File:StTTrans5.png]]
| align="center" width="150" | [[Code: War Machine]] {{Locked Skill|Trans2}}
| width="40" | [[File:TBPassive1.png]]
| align="center" width="150" |  [[Steady Concentration]]
| width="40" | [[File:TBPassive2.png]]
| align="center" width="150" |  [[Enhanced Heavy Weaponry]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Since the grenades spread in midair, it's only possible for all of the hits to connect on large enemies. On average, most human-sized enemies will take anywhere between 2 and 4 hits, depending on and the target's and your position.
*Since the grenades spread in midair, it's only possible for all of the hits to connect on large enemies. On average, most human-sized enemies will take anywhere between 2 and 4 hits, depending on the target's and your position.
*The grenades themselves don't do any damage in the air until the laser actually touches them.
*The grenades themselves don't do any damage in the air until the laser actually touches them.
**However, if the laser is delayed greatly while suffering from an Action Speed debuff like [[Status Effects|Fog]] from the [[Haze Explosion]] skill, they will explode before the laser is fired.
**However, if the laser is delayed greatly while suffering from an Action Speed debuff such as [[Fog of Death]], they will explode before the laser is fired.
*The Laser attack has infinite horizontal and also seemingly infinite vertical range.
*The '''Laser''' attack has overwhelmingly long horizontal and vertical range.
**In extremely large rooms, such as the room prior to the boss in [[Water Dragon Sanctum]] or the second room prior to the boss in [[Forsaken Spirit Asylum]], the laser's visual effect disappears at some point but it still hits enemies.
**In extremely large rooms, such as the room prior to the boss in [[Water Dragon Sanctum]], the laser's visual effect disappears at some point but it still hits enemies.
=== NA ===
**The laser hits about 75% further than the visual effect indicates.
*While the laser is able to hit multiple times, this typically only occurs at very close range. Enemies further ahead will usually only be hit once as it arcs past.
*This skill's tooltip can be misleading:
**The '''[Final Enhanced Skill]''' tooltip implies that the entire range of this skill is increased by the same amount. In reality, the '''Laser''''s range increase is higher than the '''Explosive Shot''''s.
**Both parts of the skill ignore defense, not just '''Explosive Shot'''.
<br>
 
== Trivia ==
*This skill uses the weapons from [[Aimed Strike]] and [[Laser Rifle]].
<br>
<br>


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<br>
<br>


== Trivia ==
==Updates==
*This skill uses the weapons from [[Aimed Strike]] and [[Laser Rifle]].
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
<br>
|-
 
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*'''Burst Grenade''' added.
*'''Burst Grenade''' added.
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |  
| 09/28/2017 || 10/18/2017 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*'''Enhanced''' trait changed to '''Heavy'''.
*'''Enhanced''' trait changed to '''Heavy'''.
|-
|-
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |  
| 08/27/2020 || 09/23/2020 || colspan=2 align="left" |
*{{buff|'''Explosive Shot''' Defense Ignore added.}}
*{{buff|Defense Ignore added.}}
|-
|-
| 04/28/2022 || - || colspan=2 align="left" |  
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |  
*{{buff|'''Laser''' damage increased.}}
*{{buff|'''Laser''' damage increased.}}
*'''Laser''' changed to be a single hit.
*'''Laser''' changed to be a single hit.
|-
| 06/09/2022 || 07/06/2022  || colspan=2 align="left" |
*{{nerf|Defense Ignore decreased.}}
|-
| 02/16/2023 || 03/15/2023 || colspan=2 align="left" |
* {{nerf|'''Laser Damage''' decreased.}}
* {{buff|'''Explosive Shot Damage''' increased.}}
|}
|}
<br>
<br>
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|DE=Flammengranate |DEName=Flame Grenade
|DE=Flammengranate |DEName=Flame Grenade
|ES=Granada flamígera |ESName=Flame Grenade
|ES=Granada flamígera |ESName=Flame Grenade
|FR= Grenade de flammes |FRName=Flame Grenade
|FR=Grenade de flammes |FRName=Flame Grenade
|IT=Granata di fiamme |ITName=Flame Grenade
|IT=Granata di fiamme |ITName=Flame Grenade
|PL=Granat Płomieni  |PLName=Flame Grenade
|PL=Granat Płomieni  |PLName=Flame Grenade
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}}
}}
<br>
<br>
 
{{SkillNav - Storm Trooper}}
{{StTSkills}}
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