Turbids: Difference between revisions

Line 135: Line 135:
| [[File:Combo - Turbids 1.png|520px]]
| [[File:Combo - Turbids 1.png|520px]]
| After doing the standard {{CZ}}{{CZ}} combo, switch to the standby character and launch enemies into the air while in Super Armor.
| After doing the standard {{CZ}}{{CZ}} combo, switch to the standby character and launch enemies into the air while in Super Armor.
| {{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CCPX}} ?% Mag. Damage
| {{CZ}} 161% Phy. Damage<br>{{CZ}} 271% Phy. Damage<br>{{CCPX}} 332% Mag. Damage
| {{CZ}} ?% Phy. Damage<br>{{CZ}} ?% Phy. Damage<br>{{CCPX}} ?% Mag. Damage
| {{CZ}} 147% Phy. Damage<br>{{CZ}} 190% Phy. Damage<br>{{CCPX}} 332% Mag. Damage
|-
|-
| [[File:Combo - Turbids 2.png|520px]]
| [[File:Combo - Turbids 2.png|520px]]
Line 143: Line 143:
*Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}.
*Both versions will automatically be interrupted when holding {{CR}} or {{CL}} during it. Lu will cancel after the first {{CX}} while Ciel will cancel after the third {{CX}}.
|  
|  
{{CZ}} ?% Phy. Damage<br>
{{CZ}} 161% Phy. Damage<br>
{{CX}} ?% Mag. Damage x3 (3 MP)<br>
{{CX}} 77% Mag. Damage x3 (3 MP)<br>
{{CX}} ?% Mag. Damage (3 MP)<br>
{{CX}} 268% Mag. Damage (3 MP)<br>
{{CX}} ?% Mag. Damage (3 MP)<br>
{{CX}} 299% Mag. Damage (3 MP)<br>
{{CX}} ?% Mag. Damage (3 MP)
{{CX}} 330% Mag. Damage (3 MP)
|  
|  
{{CZ}} ?% Phy. Damage<br>
{{CZ}} 147% Phy. Damage<br>
{{CX}} ?% Mag. Damage (4 MP)<br>
{{CX}} 230% Mag. Damage (4 MP)<br>
{{CX}} ?% Mag. Damage<br>
{{CX}} 289% Mag. Damage<br>
{{CX}} ?% Mag. Damage<br>
{{CX}} 322% Mag. Damage<br>
{{CX}} ?% Mag. Damage (4 MP)
{{CX}} 322% Mag. Damage (4 MP)
|}
|}
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