Bloody Road: Difference between revisions

m (Text replacement - "class="related-skills uneven"" to "class="related-skills"")
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*Dealing maximum hits with the held version of the skill is only possible at point-blank range and only if the enemy does not get pushed out by the skill itself or other factors.
*Dealing maximum hits with the held version of the skill is only possible at point-blank range and only if the enemy does not get pushed out by the skill itself or other factors.
*Letting go of the button at any time after the start of the initial animation will cause the skill to release, unlike other hold skills with much longer initial casts.
*Letting go of the button at any time after the start of the initial animation will cause the skill to release, unlike other hold skills with much longer initial casts.
*This skill has a notable post-cast delay, so despite the range, it can feel inconvenient to use in the fast-paced meta.
*The skill will deal 10 hits instead of 11 in [[Free Training]].
*The skill will deal 10 hits instead of 11 in [[Free Training]].
**With '''Useful''', it will deal 18 hits instead of 21 if fully held.
**With '''Useful''', it will deal 18 hits instead of 21 if fully held.