Heavy Field/ModA: Difference between revisions

Line 69: Line 69:
|<!--Character-->Chung
|<!--Character-->Chung
|<!--Original Features-->
|<!--Original Features-->
*Select a area and drop a missile that creates a heavy field.
*Aim and drop a missile that creates a field.
*{{se|341|Heavy Field||ed}}
*{{se|341|Heavy Field||ed}}
**Enemies take more damage.
**Enemies hit take more damage.
**Enemies are unable to dash or jump while in the field.
**Enemies in range are unable to dash and jump.
|<!--Changed Features-->
|<!--Changed Features-->
*Create a heavy field at your location.
*Create a heavy field at your location.
*{{se|341|Heavy Field||ed}}
*{{se|341|Heavy Field||ed}}
**Enemies take more damage.
**Enemies hit take more damage.
**Enemies are unable to dash or jump while in the field.
**Enemies in range are unable to dash and jump.
**Enemies will be {{se||Flattened}} upon casting.
**Enemies hit {{se||Flattened}}.
}}
}}
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