Pet Guide: Difference between revisions

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{{Languages|Pet Guide}}{{Development}}
{{Languages|Pet Guide}}{{Development}}
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== [[File:Pet Icon.png]] What are Pets? ==
'''Pets''' are small companions that are able to follow you everywhere. However, they don't only exist for their looks, as all of them have special abilities that help you when playing all kinds of content.  
'''Pets''' are small companions that are able to follow you everywhere. However, they don't only exist for their looks, as all of them have special abilities that help you when playing all kinds of content.  


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== [[File:Pet Icon.png]] Starting Your Pet ==
== [[File:Pet Icon.png]] Starting Your Pet ==
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[[File:petbag.png|right|250px]][[File:feedpet.png|300px]]
[[File:petbag.png|right|250px]][[File:feedpet.png|300px]]


Pets have an inventory of their own, on which you can store any items you want as long as your pet is summoned. You can access it by pressing the "Pet" button in the top right of your Inventory. However, your pet must be an '''Infant''' or older to have their own pet inventory. The higher the level of your pet, the more inventory spaces it will have.
Pets have an inventory of their own, in which you can store any items you want as long as your pet is summoned. You can access it by pressing the "Pet" button in the top right of your Inventory. Your pet must be an '''Infant''' or older to have its own inventory, and the number of available spaces depends on the stage of your pet. Additionally, free pets will usually have less available spaces than Event-exclusive or Item Shop pets.


If you place pet-appropiate food items (see [[#Hunger|below]]) on the pet inventory, your pet can feed itself automatically with them if the "Automatic Feeding" box is checked, and if its '''Hunger''' drops below 80%. A pet will eat following this order of priority:
If you place pet-appropiate food items (see [[#Hunger|below]]) on the pet inventory, your pet can feed itself automatically with them if the "Automatic Feeding" box is checked, and if its '''Hunger''' drops below 80%. A pet will eat following this order of priority:
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== [[File:Pet Icon.png]] Hunger ==
== [[File:Pet Icon.png]] Hunger ==
[[File:feedpet2.png]]
[[File:feedpet2.png|400px]]


'''Feeding''' is necessary to prevent your pet from becoming hungry. You can feed your pet by clicking on the "Feed Pet" button in your inventory and then selecting one of the following food items:
'''Feeding''' is necessary to prevent your pet from becoming hungry. You can feed your pet by clicking on the "Feed Pet" button in your inventory and then selecting one of the following food items:
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'''Affinity''' represents how much your pet loves its owner. If your pet's Hunger is replenished above 70%, its Affinity level will slowly increase when you kill monsters, and it will also increase by 2% when your pet is fed the first time of the day. Once its Affinity reaches 70%, your pet will enter a '''Special State'''.
'''Affinity''' represents how much your pet loves its owner. If your pet's Hunger is replenished above 70%, its Affinity level will slowly increase when you kill monsters, and it will also increase by 2% when your pet is fed the first time of the day. Once its Affinity reaches 70%, your pet will enter a '''Special State'''.


During its '''Special State''', the pet will leave behind some golden sparkles when walking, and its name will change to show the prefix "Special". It will only accept El Tree Seeds, Strange El Tree Seeds and El Tree Fruits and will no longer accept any equipment until the state ends or the pet reaches its next evolution stage. You can also manually end its Special State by not feeding your pet, and once its Hunger drops below 40%, its Affinity will also start to decrease after killing monsters. Once your pet's Affinity is below 70%, your pet will not be in "Special Mode" anymore, although you can obtain it again anytime you wish.
During its '''Special State''', the pet will sparkle and its name will change to show the prefix "Special". To feed, it will only accept El Tree Seeds, Strange El Tree Seeds and El Tree Fruits and will no longer accept any equipment until the state ends or it reaches its next evolution stage.  
 
You can manually end your pet's Special State by not feeding it anymore, and once its Hunger drops below 40% its Affinity will also start to decrease after killing monsters. Once its Affinity is below 70% your pet will not be in the "Special Mode" anymore, although you can obtain it again anytime you wish.


== [[File:Pet Icon.png]] Skills ==
== [[File:Pet Icon.png]] Skills ==
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== Pet Growth ==
== [[File:Pet Icon.png]] Growth ==
On April 25, 2019 in the Korean Server, the Personality System has been replaced with the Growth System. Users that had personality points already invested before, received a bunch of Growth points.
On April 25, 2019 in the Korean Server, the Personality System was replaced with the '''Growth System'''. Users that had personality points already invested before, received a certain number of Growth points.
The new Pet System's purpose is to be clearer and easier to understand.<br><br>
 
[[File:Pet growth.png|350px]]<br><br>
[[File:Pet growth.png|center|500px]]<br>
 
Growth points can be invested in additional effects for the pet:
Growth points can be invested in additional effects for the pet:
*[[File:Pet - Cheer.png]] '''Cheer''' decreases Encouragement cooldown by 0.0333% per point.
*[[File:Pet - Cheer.png|30px]] <span style="color:#3674fd">'''Cheer'''</span> decreases Encouragement cooldown by 0.0333% per point.
*[[File:Pet - Patience.png]]'''Patience''' increases Encouragement duration by 0.05% per point.
*[[File:Pet - Patience.png|30px]] <span style="color:#36c5b2">'''Patience'''</span> increases Encouragement duration by 0.05% per point.
*[[File:Pet - Mastery.png]]'''Mastery''' increases pet skill's damage by 0.05% per point.
*[[File:Pet - Mastery.png|30px]] <span style="color:#f12c93">'''Mastery'''</span> increases pet skill's damage by 0.05% per point.
*[[File:Pet - Focus.png]]'''Focus''' decreases MP cost of the pet skill by 0.015% per point.
*[[File:Pet - Focus.png|30px]] <span style="color:#6b56fe">'''Focus'''</span> decreases MP cost of the pet skill by 0.015% per point.
You can acquire Growth points by either feeding your pet or Refilling Nutrition. While everything else provides 1 Growth point, El Tree Fruit provides 3 Growth points. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food. You can extend pet digesting time if it is less than 71 hours. <br>
 
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You can acquire Growth points by either feeding your pet or Refilling Nutrition. While everything else provides 1 Growth point, El Tree Fruit provides 3 Growth points. You can only gain a maximum of 216 points every 72 hours by Refilling Nutrition because the pet must digest the food. You can extend pet digesting time if it is less than 71 hours.


== [[File:Pet Icon.png]] Related Items ==
== [[File:Pet Icon.png]] Related Items ==
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