Anonymous

Dodge Step: Difference between revisions

From Elwiki
m
Text replacement - "{{ADSquareSkill}}" to ""
m (Text replacement - "<br> {{SkillNav -" to "<br> {{SkillNav -")
m (Text replacement - "{{ADSquareSkill}}" to "")
(8 intermediate revisions by 3 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Dodge Step}}
__NOTOC__{{Languages|Dodge Step}}
<div style="float: right;">{{#ev:youtube|5G4BQ7v11IE|400}}</div>
{{#ev:youtube|5G4BQ7v11IE|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
Line 12: Line 12:


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
Line 22: Line 22:


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Mode !! MP Usage !! Cooldown
! Mode !! MP Usage !! Cooldown
|-
! colspan=3 | Normal
|-
|-
| '''{{PvE}}''' || rowspan=2 | 50 MP || 30 Seconds
| colspan="3" | '''Normal'''
|-
| {{PvE}} || rowspan=2 | 50 MP || 30 Seconds
|-
| {{PvP}} || 180 Seconds  
|-
|-
| '''{{PvP}}''' || 180 Seconds
| colspan="3" | '''[Enhanced]'''
|-
! colspan=3 | [Enhanced]
|-
|-
| '''{{PvE}}''' || rowspan=2 | 40 MP || 30 Seconds
| {{PvE}} || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| '''{{PvP}}''' || 180 Seconds  
| {{PvP}} || 180 Seconds  
|}
|}
*{{PvP}} cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
Line 42: Line 42:


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elsword|Dodge Step|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan=2 | Stage !! colspan=2 | Light Dodge Step !! colspan=2 | Regenerating (1) Dodge Step
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
|-
| Normal || rowspan=2 | {{SkillText|Light|80}} || 40 MP || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
|-
| [Enhanced] || 32 MP || 40 MP
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The initial evasive dodge is extremely quick and will move you through an opponent when holding the direction key in their direction. Since you will face the way you came from, this allows you to quickly counterattack from there.
*The initial evasive dodge is extremely quick and will move you through an opponent when holding the direction key in their direction. Since you will face the way you came from, this allows you to quickly counterattack from there.
*As with all evasion skills, you will be vulnerable for a moment after dodging, either immediately after sidestepping or after using the additional backstep.
*As with all evasion skills, you will be vulnerable for a moment after dodging, either immediately after sidestepping or after using the additional backstep.
**After the additional backstep, any of the sub-classes dashing skills ([[Shoulder Tackle]], [[Enchant Dash]] and [[Assault Dash]]) can quickly get you back in the fight, as you will still be facing towards your opponent.
**After the additional backstep, any of the sub-classes dashing skills ([[Shoulder Tackle]], [[Enchant Dash]], and [[Assault Dash]]) can quickly get you back in the fight, as you will still be facing towards your opponent.
*While similar to '''Elesis''''s [[Roll & Dodge]], it differs in that while you are able to choose the initial sidestep's direction, you are unable to change where the additional backstep will go.
*While similar to '''Elesis''''s [[Roll & Dodge]], it differs in that while you are able to choose the initial sidestep's direction, you are unable to change where the additional backstep will go.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
25,204

edits