Sonic Jump: Difference between revisions
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Added some tips from JP wikiwiki
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[ | | [[File:PsychicTracerSkill4.png|54px]] | ||
| {{SkillType|SA|S}} Use the energy charged in the dynamo to move forward explosively. Scatter many explosive nano machines while charging forward. The nano machines will have a chain reaction and deal damage to nearby enemies. (Can also be activated midair) | | {{SkillType|SA|S}} Use the energy charged in the dynamo to move forward explosively. Scatter many explosive nano machines while charging forward. The nano machines will have a chain reaction and deal damage to nearby enemies. (Can also be activated midair) | ||
|- | |- | ||
| | | | ||
| {{SkillText|DP | | {{SkillText|DP Skill}} | ||
{{SkillText|DMP Usage|3|Sonic Jump}} | |- | ||
{{SkillText|True|1.2}} | | | ||
| {{SkillText|DMP Usage|3|Sonic Jump}} | |||
|- | |||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{{ADSquareSkill}} | {{ADSquareSkill}} | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | DP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! colspan=2 | DP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
| '''{{PvE}} | ! Charge !! Nano Machine Explosion !! Charge !! Nano Machine Explosion !! Dissolution !! {{DCM}} | ||
|- | |||
| colspan="9" | '''Normal''' | |||
|- | |||
| {{PvE}} || 1252% || 833% || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 13 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 453% || 300% | ||
|- | |- | ||
| ''' | | colspan="9" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 1502% || 1000% || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 150 MP || rowspan=2 | 40 DP || rowspan=2 | 8 DP || rowspan=2 | 13 Seconds | ||
|- | |||
| {{PvP}} || 543% || 361% | |||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Traits|Add|Sonic Jump|Heavy, Haste|cd=13}} | ||
<br> | |||
|- | == Extra Information == | ||
! | === Total Damage === | ||
{{Damage|true|Add | |||
|dmg=1502, 1000 | |||
|pvp_dmg=543, 361 | |||
|hits=1, 10 | |||
|avg_hits=1, 5 | |||
|heavy=true | |||
|awk_dmg=i*1.15, i*1.15 | |||
|pvp_awk_dmg=i*1.15, i*1.15 | |||
|dmp=3 | |||
}} | |||
*Average assume 5 '''Nano Machine Explosion''' hits. | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | |||
|- | |||
! Affected By Action Speed | |||
|- | |- | ||
| {{ | | {{Check|N}} | ||
|} | |} | ||
<br> | <br> | ||
== | == Related Skills == | ||
{ | {{SkillTable | ||
| | |||
PsychicTracerPassive2.png; Particle Storm; | |||
DoomBringerPassive1.png; Blood Boil; | |||
}} | |||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
*While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits. | *While positioning also matters a fair amount, a humanoid-sized enemy within the area of effect will typically take between 3~5 hits. | ||
**Targets located one platform above are capable of taking significantly more hits. | **Targets located one platform above are capable of taking significantly more hits. | ||
*The hitbox of the '''Nano Machine Explosion''' is independent of your character's hitbox. As a result, if you cast this skill and are stopped by a wall, the explosions will continue to travel their intended distance and explode inside/beyond the wall. | |||
*The '''Charge''' portion is able to follow curved paths, but the '''Nano Machine Explosions''' cannot. | |||
**Even the '''Charge''' portion will not hit on sharp curves, however. | |||
<br> | <br> | ||
== Updates == | == Updates == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
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|PL=Ponaddźwiękowy Skok |PLName=Supersonic Jump | |PL=Ponaddźwiękowy Skok |PLName=Supersonic Jump | ||
|UK=Supersonic Leap | |UK=Supersonic Leap | ||
|JP=ソニックジャンプ |JPName=Sonic Jump | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Psychic Tracer}} | {{SkillNav - Psychic Tracer}} |