Void Field/de: Difference between revisions
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Text replacement - "TiTSkill3.png" to "DiabolicEsperSkill3.png"
Shironsaki (talk | contribs) m (Text replacement - "TiTSkillsDE" to "SkillNav - Time Tracer/de") |
Shironsaki (talk | contribs) m (Text replacement - "TiTSkill3.png" to "DiabolicEsperSkill3.png") |
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
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| [[File: | | [[File:DiabolicEsperSkill3.png]] | ||
| {{SkillTypeDE|SA}} Add berechnet räumliche Koordinaten, um Gegner in einem schnell entwickelten Raum zurückzuhalten, der ihnen schadet. | | {{SkillTypeDE|SA}} Add berechnet räumliche Koordinaten, um Gegner in einem schnell entwickelten Raum zurückzuhalten, der ihnen schadet. | ||
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== Voraussetzungen == | == Voraussetzungen == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
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! Klasse !! Meisterlevel !! Levelvoraussetzung !! SP-Kosten pro Level !! Alternativer Skill !! Skill-Voraussetzung | ! Klasse !! Meisterlevel !! Levelvoraussetzung !! SP-Kosten pro Level !! Alternativer Skill !! Skill-Voraussetzung | ||
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== Skillinformation == | == Skillinformation == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
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! rowspan="2" | Skill-Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Schaden (Magisch) !! colspan="2" | Max. Treffer || rowspan="2" | [[Status Effects/de|Bondage]] Dauer || rowspan="2" | MP-Kosten !! rowspan="2" | Cooldown | ! rowspan="2" | Skill-Level !! rowspan="2" | Levelvoraussetzung !! colspan="2" | Schaden (Magisch) !! colspan="2" | Max. Treffer || rowspan="2" | [[Status Effects/de|Bondage]] Dauer || rowspan="2" | MP-Kosten !! rowspan="2" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Add}}" | |- style="background:{{ColorSel|CharLight|Add}}" |