Iron Paladin/pt-br: Difference between revisions

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! width="12%" |Dungeon Modifier
! width="12%" |Dungeon Modifier
|-
|-
| [[Image:Ip1move.png]]
| [[File:Ip1move.png]]
| '''Ground Pound Blast<br>'''  
| '''Ground Pound Blast<br>'''  
Após retornar ao chão atingindo seu oponente, Chung golpeia para cima com seu canhão, evitando que seu alvo caia, disparando contra ele logo em seguida. Chung entrará no modo[[Freiturnier#Heavy_Stance|Proteção Freiturnier]] apenas durante o tiro do canhão.<br>
Após retornar ao chão atingindo seu oponente, Chung golpeia para cima com seu canhão, evitando que seu alvo caia, disparando contra ele logo em seguida. Chung entrará no modo[[Freiturnier#Heavy_Stance|Proteção Freiturnier]] apenas durante o tiro do canhão.<br>
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{{CZ}} 1, 1.5<br>
{{CZ}} 1, 1.5<br>
|-
|-
| [[Image:Ip2move.png]]
| [[File:Ip2move.png]]
| '''Blast And Charge<br>'''  
| '''Blast And Charge<br>'''  
After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in [[Freiturnier#Heavy_Stance|Heavy Stance]], sending the enemy flying into the air with a wide swing with the {{CZ}}, or smacks them with a heavy overhead swing with the {{CX}}.
After Chung dodges behind targets, he releases a cannon blast, followed by a headbutt and rams them while in [[Freiturnier#Heavy_Stance|Heavy Stance]], sending the enemy flying into the air with a wide swing with the {{CZ}}, or smacks them with a heavy overhead swing with the {{CX}}.
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== Gallery==
== Gallery==
<br><gallery widths=150px heights=150px>
<br><gallery widths=150px heights=150px>
Image:IronPaladin_POSE.png|'''Iron Paladin's''' Portrait.
File:IronPaladin_POSE.png|'''Iron Paladin's''' Portrait.
Image:Portrait - Iron Paladin Berserk Mode.png|'''Iron Paladin's''' Berserk Mode Portrait.
File:Portrait - Iron Paladin Berserk Mode.png|'''Iron Paladin's''' Berserk Mode Portrait.
Image:Skill Cutin - Iron Paladin.png|Full body skill cut in.
File:Skill Cutin - Iron Paladin.png|Full body skill cut in.
Image:Skill Cutin - Iron Paladin Berserk Mode.png|Full body berserk skill cut in.
File:Skill Cutin - Iron Paladin Berserk Mode.png|Full body berserk skill cut in.
Image:PALA_BERS.png|'''Iron Paladin''' Berserk mode Model.
File:PALA_BERS.png|'''Iron Paladin''' Berserk mode Model.
Image:ChungComicCover.png|Title for a comic released by KOG during '''Iron Paladin'''/[[Deadly Chaser]]'s release.<br>[http://elwiki.net/babel/comic/Chung_-_Explosive_Dimensions/Chapter_1/1'''Click Here'''].
File:ChungComicCover.png|Title for a comic released by KOG during '''Iron Paladin'''/[[Deadly Chaser]]'s release.<br>[http://elwiki.net/babel/comic/Chung_-_Explosive_Dimensions/Chapter_1/1'''Click Here'''].
File:IPHand.png|When '''Iron Paladin''' was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.
File:IPHand.png|When '''Iron Paladin''' was released, there was an error at the hand that was holding the cannon; it was too low and often looked weird with sleeves. This was fixed a few months later on.
Image:IPconcepts.jpg|'''Iron Paladin's''' planning stages and idle pose.
File:IPconcepts.jpg|'''Iron Paladin's''' planning stages and idle pose.
Image:IPconcept1.jpg|'''Iron Paladin's''' Original concept art. The armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets are also different. It is also possible the berserk armor had a blue tail to support his 'wolf' nickname.
File:IPconcept1.jpg|'''Iron Paladin's''' Original concept art. The armor was supposed to have different shoulder guards with fur coming out of it, and the armor around the neck and gauntlets are also different. It is also possible the berserk armor had a blue tail to support his 'wolf' nickname.
</gallery>
</gallery>
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