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Lord Knight/ko: Difference between revisions

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|color={{ColorSel|Character|Elsword}}  
|color={{ColorSel|Character|Elsword}}  
|image=[[File:Lord_Knight.png|500px]]  
|image=[[File:Lord_Knight.png|500px]]  
|class=[[Image:Mini Icon - Lord Knight.png]] Lord Knight  
|class=[[File:Mini Icon - Lord Knight.png]] Lord Knight  
|weapon=Great Sword
|weapon=Great Sword
|age=16  
|age=16  
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! width="25%" {{!}}Damage (KR)
! width="25%" {{!}}Damage (KR)
{{!}}-
{{!}}-
{{!}} [[Image:Lk3.png]]
{{!}} [[File:Lk3.png]]
{{!}} '''Forward Thrust'''  
{{!}} '''Forward Thrust'''  
Forcefully stab the enemy after doing the standard {{CZ}}{{CZ}}{{CZ}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible.
Forcefully stab the enemy after doing the standard {{CZ}}{{CZ}}{{CZ}} combo. The stab has little to no delay, allowing you to loop the combo again. A very good simple combo, especially when running isn't possible.
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{{CDeRZ}} 150% Phy. Damage (270%)
{{CDeRZ}} 150% Phy. Damage (270%)
{{!}}-
{{!}}-
{{!}} [[Image:Lk2.png]]  
{{!}} [[File:Lk2.png]]  
{{!}} '''Final Swing (NA Only)'''  
{{!}} '''Final Swing (NA Only)'''  
Does a final swing (in '''Super Armor''' status) after the standard {{CX}}{{CX}}{{CX}} combo. The final swing knocks enemies back. Can be looped by using an active after the 3rd {{CX}} and, in some occasions, the 4th {{CX}}.  
Does a final swing (in '''Super Armor''' status) after the standard {{CX}}{{CX}}{{CX}} combo. The final swing knocks enemies back. Can be looped by using an active after the 3rd {{CX}} and, in some occasions, the 4th {{CX}}.  
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{{CDeX}} 300% Phy. Damage
{{CDeX}} 300% Phy. Damage
{{!}}-
{{!}}-
{{!}} [[Image:Lk4.png]]  
{{!}} [[File:Lk4.png]]  
{{!}} '''Heavy Launcher (KR Only)'''  
{{!}} '''Heavy Launcher (KR Only)'''  
After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice.
After doing the standard {{CDRU}}{{CX}}{{CX}} combo, instead of knocking the enemy down, you launch them upwards with a 180° upward slice.
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{{CDeZ}} 260% Phy. Damage
{{CDeZ}} 260% Phy. Damage
{{!}}-
{{!}}-
{{!}} [[Image:Sk4.png]]  
{{!}} [[File:Sk4.png]]  
{{!}} '''Mad Charge'''  
{{!}} '''Mad Charge'''  
After doing the standard {{CDR}}{{CZ}} combo, charge forward (in '''Super Armor''' status) while pushing enemies back and finishes by smashing them back. You can delay the dash while in super armor before rushing forward by holding down the first {{CX}}.
After doing the standard {{CDR}}{{CZ}} combo, charge forward (in '''Super Armor''' status) while pushing enemies back and finishes by smashing them back. You can delay the dash while in super armor before rushing forward by holding down the first {{CX}}.
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{{CDeX}} 86% Phy. Damage + 99% Phy. Damage  
{{CDeX}} 86% Phy. Damage + 99% Phy. Damage  
{{!}}-
{{!}}-
{{!}} [[Image:Sk5.png]]  
{{!}} [[File:Sk5.png]]  
{{!}} '''Advanced Heavy Swing'''
{{!}} '''Advanced Heavy Swing'''
Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end.
Does an extra swing after the standard {{CX}}{{CX}}{{CX}}} combo and finishes with a forward thrust stab. All sword swings after the second {{CX}}' are performed while in super armor. The final stab give hitstun and leaves enemies open for combo. The animation is virtually identical to [[Lord Knight]]'s former {{CX}}{{CX}}{{CX}}{{CX}} combo except it no longer launches and a final stab is added to the end.
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{{CDeX}} 74% Phy. Damage x4
{{CDeX}} 74% Phy. Damage x4
{{!}}-
{{!}}-
{{!}} [[Image:Sk6.png]]  
{{!}} [[File:Sk6.png]]  
{{!}} '''Rolling Dive'''
{{!}} '''Rolling Dive'''
After performing [[Elsword]]'s {{CDRU}}{{CZ}}{{CZ}}, his third {{CZ}} has been replaced with a spinning dive similar to that of [[Rolling Smash]]. Elsword will perform numerous front flips while diving downward at an angle.
After performing [[Elsword]]'s {{CDRU}}{{CZ}}{{CZ}}, his third {{CZ}} has been replaced with a spinning dive similar to that of [[Rolling Smash]]. Elsword will perform numerous front flips while diving downward at an angle.
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<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:Lord_Knight.png|'''Lord Knight's''' Portrait
File:Lord_Knight.png|'''Lord Knight's''' Portrait
Image:LordHQ.png|Full body skill cut in.
File:LordHQ.png|Full body skill cut in.
File:LKConceptT.jpg|Concept Artwork of '''Lord Knight'''.
File:LKConceptT.jpg|Concept Artwork of '''Lord Knight'''.
File:01NEWLKFull.png|Full body Cash Shop cut in.
File:01NEWLKFull.png|Full body Cash Shop cut in.
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<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:NewLKModel.png|New model after 07/23/2015 (KR).
File:NewLKModel.png|New model after 07/23/2015 (KR).
Image:LKPoses.png|Idle pose and Promo avatar.
File:LKPoses.png|Idle pose and Promo avatar.
File:LKready.gif|Ready animation.
File:LKready.gif|Ready animation.
File:LK3DModel.png|3D models of '''Lord Knight'''.
File:LK3DModel.png|3D models of '''Lord Knight'''.
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