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Over Taker/ko: Difference between revisions

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|name=Raven
|name=Raven
|color={{ColorSel|Character|Raven}}
|color={{ColorSel|Character|Raven}}
|image=[[Image:OverTaker.png|300px]]  
|image=[[File:OverTaker.png|300px]]  
|class=[[Image:Mini Icon - Over Taker.png]] Over Taker  
|class=[[File:Mini Icon - Over Taker.png]] Over Taker  
|weapon=Blade, Nasod Arm
|weapon=Blade, Nasod Arm
|age=26  
|age=26  
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! width="25%" |Damage <br>'''''NOTE''''': Nasod Arm Damage is calculated before [[Burning Nasod Hand]].
! width="25%" |Damage <br>'''''NOTE''''': Nasod Arm Damage is calculated before [[Burning Nasod Hand]].
|-
|-
| [[Image:OTCombo1.png]]  
| [[File:OTCombo1.png]]  
| '''Nasod Punch Combo'''
| '''Nasod Punch Combo'''
After doing the standard XX combo, follow up by doing punches up to five times. Hitting the X key less than 5 five times will result in in the combo being cut short, and the final punch being delivered sooner.
After doing the standard XX combo, follow up by doing punches up to five times. Hitting the X key less than 5 five times will result in in the combo being cut short, and the final punch being delivered sooner.
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{{CX}} 200% Phy. Damage
{{CX}} 200% Phy. Damage
|-
|-
| [[Image:OTCombo2.png]]
| [[File:OTCombo2.png]]
| '''Nasod Spikes'''
| '''Nasod Spikes'''
Summons three metal spikes from the ground, launching the enemy into the air.
Summons three metal spikes from the ground, launching the enemy into the air.
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{{CDX}} 100% Phy. Damage <br>
{{CDX}} 100% Phy. Damage <br>
|-
|-
| [[Image:OTCombo3.png]]  
| [[File:OTCombo3.png]]  
| '''Meteor Punch'''
| '''Meteor Punch'''
While in the air; dives down to slams the enemy into the ground and pushes them back with several Nasod spikes. Second hit stuns long enough to combo.
While in the air; dives down to slams the enemy into the ground and pushes them back with several Nasod spikes. Second hit stuns long enough to combo.
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