Sword Knight: Difference between revisions
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m (Text replacement - "==[\s]+Additional Combos[\s]+==\n {{SkillText\|(.*?)}}\n{\|[\s]+" to "== Additional Combos == {{SkillText|$1}} {| class="wikitable"") |
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|name=Elsword | |name=Elsword | ||
|color={{ColorSel|Character|Elsword}} | |color={{ColorSel|Character|Elsword}} | ||
|image=[[ | |image=[[File:Portrait - Sword Knight.png|340px]] | ||
|class=[[ | |class=[[File:Mini Icon - Sword Knight.png]] Sword Knight | ||
|weapon=Great Sword | |weapon=Great Sword | ||
|ability=Sword Auras | |||
|age=15 | |age=15 | ||
|race=Human | |race=Human | ||
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= [[File:Icon - Sword Knight.png]] Sword Knight = | = [[File:Icon - Sword Knight.png]] Sword Knight = | ||
'''[A swordsman who is a Velder Kingdom Knight]''' | '''[A swordsman who is a Velder Kingdom Knight]''' | ||
=== Background === | === Background === | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Sword Knight}} | {{:Skill Tree: Sword Knight}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|1}} | {{SkillText|Combo|1}} | ||
{| class="wikitable"cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
|- | |- | ||
! width="30%" |Image | ! width="30%" |Image | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[File:Combo - Sword Knight 1.png|520px]] | | [[File:Combo - Sword Knight 1.png|520px]] | ||
| | | | ||
{{CX}}{{CX}}{{CIO|X}} has been reworked to include Super Armor and inflict hitstun instead of knockdown. Follow up the combo by slashing once more before thrusting forward all while in Super Armor. | |||
| | |||
| | | | ||
{{CDeX}} 287% Phy. Damage <br> | {{CDeX}} 287% Phy. Damage <br> | ||
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{{CDeX}} 250% Phy. Damage <br> | {{CDeX}} 250% Phy. Damage <br> | ||
{{CDeX}} 68% Phy. Damage x4 | {{CDeX}} 68% Phy. Damage x4 | ||
|- | |||
| [[File:Combo - Sword Knight 2.png|520px]] | |||
| | |||
After doing the standard {{CDR}}{{CZ}} combo, charge forward while in Super Armor and finish with a sword smash to launch enemies. Charging can be delayed by holding the first {{CHoldX}}. | |||
| | |||
{{CDR}} <br> | |||
{{CViZ}} 172% Phy. Damage <br> | |||
{{CDeHoldX}} 43% Phy. Damage x4 <br> | |||
{{CDeX}} 78% Phy. Damage + 90% Phy. Damage | |||
|- | |- | ||
| [[File:Combo - Sword Knight 3.png|520px]] | | [[File:Combo - Sword Knight 3.png|520px]] | ||
| | | | ||
{{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}} is reworked, perform a spinning dive forward instead of a overhead smash. | |||
* | *When inflicted with a debuff that stops your movement while diving, the animation will stop but he will keep dealing damage until the debuff is over. | ||
| | | | ||
{{CDRU}} <br> | {{CDRU}} <br> | ||
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|} | |} | ||
=== Updates === | === Updates === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
|- | |||
! colspan=2 | Date !! rowspan=2 | Changes | ! colspan=2 | Date !! rowspan=2 | Changes | ||
|- | |- | ||
! KR !! NA | ! KR !! NA | ||
|- | |- | ||
| 06/26/2014 || 05/20/2015 || align="left" | | | 06/26/2014 || 05/20/2015 || align="left" | | ||
*{{buff|Added new {{CDR}}{{ | *{{buff|Added new {{CDR}}{{CZ}}{{CX}}{{CX}} combo.}} | ||
*{{nerf|{{CDR}}{{ | *{{nerf|{{CDR}}{{CZ}}{{CZ}}{{CX}} combo removed.}} | ||
|- | |- | ||
| 04/20/2015 || - || align="left" | | | 04/20/2015 || - || align="left" | | ||
*Enemy knockback during {{CDR}}{{ | *Enemy knockback during {{CDR}}{{CZ}}{{CIO|X}}{{CX}} increased. | ||
|- | |- | ||
| 07/23/2015 || 12/16/2015 || align="left" | | | 07/23/2015 || 12/16/2015 || align="left" | | ||
*{{buff| | *{{buff|Replaced {{CDR}}{{CZ}}{{CIO|X}} input with {{CHoldX}}, allowing you to delay charging forward. Hit distribution modified.}} | ||
*{{buff|Moved {{CX}}{{CX}}{{CX}}{{CX}} from [[Lord Knight]] to [[Sword Knight]]}} | |||
*{{buff|Moved {{ | **{{CX}}{{CX}}{{CX}}{{CIO|X}}{{CX}} no longer knocks down. | ||
** | *{{buff|Added new {{CDRU}}{{CZ}}{{CZ}}{{CZ}} combo.}} | ||
*{{buff|Added new {{CDRU}}{{ | *Moved {{CDR}}{{CZ}}{{CZ}}{{CZ}} from [[Sword Knight]] to [[Elsword]]. | ||
*Moved {{CDR}}{{ | |||
|- | |- | ||
| 03/30/2017 || 04/12/2017 || align="left" | | | 03/30/2017 || 04/12/2017 || align="left" | | ||
*{{nerf|{{CDR}}{{ | *{{nerf|{{CDR}}{{CZ}}{{CHoldX}}{{CX}} no longer cancels manabreak.}} | ||
|- | |- | ||
| 06/20/2019 || 07/17/2019 || align="left" | | | 06/20/2019 || 07/17/2019 || align="left" | | ||
*{{buff|Launch height on {{CDR}}{{ | *{{buff|Launch height on {{CDR}}{{CZ}}{{CHoldX}}{{CIO|X}} vastly increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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== Trivia== | == Trivia== | ||
*In several of this path's commands and skills, Elsword's sword will produce a sword aura around it. | |||
*After model revamp, '''Sword Knight''''s promotional costume was made to better reflect his official portrait. | *After model revamp, '''Sword Knight''''s promotional costume was made to better reflect his official portrait. | ||
**The orange buttons on the front of his top were detached from his shoulder pads. | **The orange buttons on the front of his top were detached from his shoulder pads. |