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Corrupted Wave/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Lu/Ciel
|Character=Lu/Ciel
|Skill=Corrupted Wave
}}
}}
<div style="float: right;">{{#ev:youtube|g2kGYv5jV8I|400}}</div>
{{#ev:youtube|g2kGYv5jV8I|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|TurbidsSkill1.png}}
| {{Force|TurbidsSkill1.png}}
| {{SkillType|A}}<br>{{SkillType|M}} Creates abyss spheres nearby. The abyss spheres will continuously oscillate  for 10 seconds and enemies hit by the waves will have their MP Gain reduced.
| {{SkillType|A|M}} Create a sphere of abyss on both sides. The sphere of abyss will emit a series of waves for 10 seconds. Enemies hit will have MP recovery amount decreased.
|}
|}
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<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Demersio]] || 99 || [[Camilla#Others|[Force] Corrupted Wave (A)]]
| [[Demersio]] || 99 || {{mr|Corrupted Wave}}
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan=2 | Mode !! rowspan=2 | Abyssal Wave (Magical) !! colspan=2 | {{se|794|Corrupted Wave||ed}} !! rowspan=2 | Max Hits Per Sphere !! rowspan=2 | Sphere Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Abyss Wave (Magical) !! colspan=2 | {{se|794|Corrupted Wave||ed}} !! rowspan=2 | Max Hits<br>Per Sphere !! rowspan=2 | Sphere Count !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! MP Gain Decrease !! Duration
! MP Gain Decrease {{stat|m}} !! Duration
|-  
|-
! colspan=7 | Normal
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 163% || 15% || rowspan=2 | 5 Seconds || rowspan=2 | 10 || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
| {{PvE}} || 163% || 15% || rowspan=2 | 5 Seconds || rowspan=2 | 10 || rowspan=2 | 2 || rowspan=2 | 40 MP || rowspan=2 | 6 Seconds
|-
|-
| '''{{PvP}}''' || 65% || 7.5%
| {{PvP}} || 65% || 7.5%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Corrupted Wave|Regenerating (1), Killing Blow (1)|mp=40|mp1=33|chance1=25|duration=5|duration2=150}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan=2 | Regenerating (1) Corrupted Wave !! colspan=2 | Killing Blow (1) Corrupted Wave
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! {{se|794|Corrupted Wave||ed}} Duration
|-
| {{SkillText|Regenerating (1)|33}} || 13.2 MP || {{SkillText|Killing Blow (1)|150}} || 7.5 Seconds
|}
<br>
 
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Base
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Per Sphere !! Total
|-
! {{PvE}}  
| {{formatnum:{{#expr: 163*10}}}}% || {{formatnum:{{#expr: 163*10*2}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 65*10}}}}% || {{formatnum:{{#expr: 65*10*2}}}}%
|}
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<br>


{{ForceDifference
== Total Damage ==
|<!--Character-->Lu/Ciel
{{Damage|true|LuCiel
|<!--Original Features-->
|dmg=163
*1 Abyss Sphere is summoned in front of you.
|pvp_dmg=65
|<!--Changed Features-->
|hits=10
*2 Abyss Spheres are summoned behind and in front of you.
|count=2
*Deals less damage per hit, but if both spheres overlap, total damage is higher.
|count_name=Sphere
}}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*For PvP, the addition of a second sphere allows it to hitstun opponents twice, once for each, making it more difficult for them to approach.
*As with its normal version, only the first hit of each sphere inflicts hitstun.
**For PvP, the addition of a second sphere allows it to hitstun opponents twice, making it more difficult for them to approach.
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<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=부장한 파동  |KRName=Irregular Wave
|KR=부장한 파동  |KRName=Irregular Wave
|IT=Shock corrotto |ITName=Corrupted Shock
|JP=不浄な波動 |JPName=Wave of Impurity
}}
}}
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<br>
{{SkillNav - Demersio}}
{{SkillNav - Demersio}}
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