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Psychic Artillery: Difference between revisions

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Minor cleanup; added a short trivia point about ECS Psychic Artillery (I miss her). _(:3/
m (Text replacement - "}} <br> {{SkillNav" to "}} <br> {{SkillNav")
m (Minor cleanup; added a short trivia point about ECS Psychic Artillery (I miss her). _(:3/)
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__NOTOC__{{Languages|Psychic Artillery}}
__NOTOC__{{Languages|Psychic Artillery}}
<div style="float: right;">{{#ev:youtube|9El2b6qDqvA|400}}</div>
{{#ev:youtube|9El2b6qDqvA|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:PAEM.png]]<br>
| [[File:CodeBattleSeraphHyperActive.png]]  
| {{SkillType|HA}} Restraints the target with a beam before overheating the core to fire a powerful beam at the target.
| {{SkillType|HA}} Restraints the target with a beam before overheating the core to fire a powerful beam at the target.
|-
|-
|
|
| {{SkillText|ElEssence}}
| {{SkillText|ElEssence}}
{{SkillText|True|1.2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Eve}}"
! Class !! Level Required  !! Skill Requirement
! Class !! Level Required  !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! rowspan=3 | Mode !! colspan=4 | Damage (Magical)!! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage
! rowspan=3 | Mode !! colspan=4 | Damage (Magical)!! colspan=2 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown !! rowspan="3" | Item Usage
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Preceding Amplifier Beam !! colspan=2 | Energy Burst !! rowspan=2 | 1st Beam !! rowspan=2 | Energy Burst  
! colspan=2 | 1st Beam !! colspan=2 | Energy Burst !! rowspan=2 | 1st Beam !! rowspan=2 | Energy Burst  
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! Behind Field !! After Field !! Behind Field !! After Field  
! Behind Field !! After Field !! Behind Field !! After Field  
|-  
|-  
! colspan=10 | Normal
| colspan=10 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 462% || 923% || 865% || 1730% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 462% || 923% || 865% || 1730% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 55% || 110% || 103% || 207%
| {{PvP}} || 55% || 110% || 103% || 207%
|-  
|-  
! colspan=10 | [Enhanced]
| colspan=10 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 554% || 1107% || 1038% || 2076% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 554% || 1107% || 1038% || 2076% || rowspan="2" | 12 || rowspan="2" | 17 || rowspan="2" | 300 MP || rowspan="2" | 180 Seconds || rowspan="2" | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 78% || 132% || 124% || 248%
| {{PvP}} || 78% || 132% || 124% || 248%
|}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Eve
|- style="background:{{ColorSel|CharLight|Eve}}"
|dmg=1107, 2076
! Mode !! Base
|pvp_dmg=132, 248
|-
|hits=12, 17
! {{PvE}}
}}
| {{formatnum:{{#expr: 1107*12 + 2076*17}}}}%
*Damage calculations assume post-Force Field hits.
|-
! {{PvP}}
| {{formatnum:{{#expr: 132*12 + 248*17}}}}%
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill is ideal for clearing straight maps, as it has infinite forward range.
*This skill is ideal for clearing straight maps, as it has infinite forward range.
*The '''Preceding Amplifier Beam''' has a very high MP gain.
*The '''1st Beam''' has a very high MP gain.
*Both force fields summoned by the skill count for [[Ultra Optical Investigation]]'s Critical Rate and Maximize bonuses, but not for [[Code: Recovery - Breaker]].
**The fields will have no effect on any other skills such as [[Energy Needles]].
*This skill's damage will decay over distance.
<br>
<br>


== Trivia ==
== Trivia ==
*When doing the 'Energy Burst' part of the skill, it is shown that Eve activates her fusion mode wings.
*During the '''Energy Burst''' part of the skill, it is shown that '''Eve''' activates her [[Energetic Heart|Fusion mode wings]].
*Prior to the 03/30/2023 KR patch, players could use [[Sweep Rolling]] in tandem with [[Psychic Artillery]], allowing the hyper active to be affected by [[El Crystal Spectrum]].
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Eve}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |  
| 07/13/2017  || 07/26/2017 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/28/2018 || 07/11/2018 || align="left" |  
| 06/28/2018 || 07/11/2018 || align="left" |  
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*{{nerf|1st Beam damage decreased.}}
*{{nerf|1st Beam damage decreased.}}
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|}
|}
<br>
<br>
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