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Lunatic Psyker: Difference between revisions

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! width="25%" |Damage
! width="25%" |Damage
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| [[File:Combo - Lunatic Psyker 1.png]]  
| [[File:Combo - Lunatic Psyker 1.png|520px]]  
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Extend [[Psychic Tracer]] {{CNA}}{{CZ}}{{CZ}} combo by continuously punch up to a maximum of 22 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
Extend [[Psychic Tracer]] {{CNA}}{{CZ}}{{CZ}} combo by continuously punch up to a maximum of 20 hits instead of the final heavy punch. You may choose to stop halfway through the 20 punches by pressing {{CX}}. The more punches executed, the faster the next set of punches will be.
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{{CNA}} 335% Phy. Damage<br>
{{CNA}} 335% Phy. Damage<br>
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{{CNAX}} 444% Damage
{{CNAX}} 444% Damage
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| [[File:Combo - Lunatic Psyker 2.png]]  
| [[File:Combo - Lunatic Psyker 2.png|520px]]  
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Extend [[Psychic Tracer]] {{CNA}}{{CX}} combo by continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
Extend [[Psychic Tracer]] {{CNA}}{{CX}} combo by continuously punch back and forth after the first kick. You may choose to stop halfway by pressing {{CZ}}.  
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{{CNAZ}} 256% Damage
{{CNAZ}} 256% Damage
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| [[File:Combo - Lunatic Psyker ZZXX.png]]
| [[File:Combo - Lunatic Psyker ZZXX.png|350px]] {{CZ}}{{CZ}}{{CX}}{{CX}}
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After doing the standard {{CZ}}{{CZ}}{{CX}} combo, '''if''' you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.
After doing the standard {{CZ}}{{CZ}}{{CX}} combo, '''if''' you hit a enemy, you will blink to it and smash it with a blast of energy instead of pulling them to you.
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{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
{{CX}} 86% Mag. Damage x3 + 107% Mag. Damage
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| [[File:Combo - Lunatic Psyker DRXXX.png]]
| [[File:Combo - Lunatic Psyker DRXXX.png|350px]] {{CDR}}{{CX}}{{CX}}{{CX}}
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After doing the standard {{CDR}}{{CX}}{{CX}} combo, the final {{CX}} is reworked to kicking up quick bursts of electrical energy instead of a energy shot.
After doing the standard {{CDR}}{{CX}}{{CX}} combo, the final {{CX}} is reworked to kicking up quick bursts of electrical energy instead of a energy shot.
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{{CDR}}<br>{{CX}} 242% Mag. Damage<br>{{CX}} 422% Phy. Damage<br>{{CNAX}} 100% Mag. Damage x3
{{CDR}}<br>{{CX}} 242% Mag. Damage<br>{{CX}} 422% Phy. Damage<br>{{CNAX}} 100% Mag. Damage x3
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| [[File:Combo - Lunatic Psyker DRUXZ.png]]
| [[File:Combo - Lunatic Psyker DRUXZ.png|350px]] {{CDRU}}{{CX}}{{CZ}}
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After doing the standard {{CDRU}}{{CX}} combo, fires 5 plasma lasers in an arc shaped fan.
After doing the standard {{CDRU}}{{CX}} combo, fires 5 plasma lasers in an arc shaped fan.
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