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Shadow Step: Difference between revisions

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m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}")
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| 03/29/2012 || - || colspan=2 align="left" |  
| 03/29/2012 || - || colspan=2 align="left" |  
*{{nerf|Increased cooldown time.}}
*{{nerf|'''Cooldown''' increased.}}
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| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|MP usage decreased from 30 to 20.}}
*{{buff|'''MP Usage''' decreased from 30 to 20.}}
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| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
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| 08/13/2015 || - || colspan=2 align="left" |  
| 08/13/2015 || - || colspan=2 align="left" |  
*{{buff|Changed so Z thrust attacks forward in [Enhanced].}}
*{{buff|Changed so Z thrust attacks forward in '''[Enhanced]'''.}}
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| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
*{{buff|Additional Attacks' MP Usage decreased.}}
*{{buff|'''Additional MP Usage''' decreased.}}
*{{nerf|MP Usage increased.}}
*{{nerf|'''MP Usage''' increased.}}
*{{nerf|Firebombs changed to be small hitstun.}}
*{{nerf|'''Throw Incendiary Bomb''' changed to be small hitstun.}}
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| 05/19/2016 || - || colspan=2 align="left" |  
| 05/19/2016 || - || colspan=2 align="left" |  
*Fixed issue where cooldown increasing when choosing "'''Haste'''" trait.
*Fixed issue where cooldown increasing when choosing '''Haste''' trait.
*Fixed issue where shows [[Shadow Backslide]]'s icon after casting.
*Fixed issue where shows [[Shadow Backslide]]'s icon after casting.
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| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
*{{nerf|Cooldown increased.}}
*{{nerf|'''Cooldown''' increased.}}
*{{nerf|Thrust and Fire Bomb MP cost increased.}}
*{{nerf|'''Stab''' and '''Throw Incendiary Bomb MP Usage''' increased.}}
*{{nerf|Cooldown starts after the skill is finished.}}
*{{nerf|'''Cooldown''' starts after the skill is finished.}}
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| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
*{{buff|Additional MP Usage removed.}}
*{{buff|'''Additional MP Usage''' removed.}}
*{{nerf|MP Usage increased.}}
*{{nerf|'''MP Usage''' increased.}}
*{{nerf|Invincibility changed to Super Armor.}}
*{{nerf|Invincibility changed to Super Armor.}}
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| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|MP Usage decreased.}}
*{{buff|'''MP Usage''' decreased.}}
*{{buff|Cooldown decreased.}}
*{{buff|'''Cooldown''' decreased.}}
*{{buff|Super Armor changed to Invincibility Frames.}}
*{{buff|Super Armor changed to Invincibility Frames.}}
*{{nerf|Cannot used during core shield.}}
*{{nerf|Cannot used during core shield.}}
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