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*The rage meter can only be changed in 1-second intervals, meaning it is more lenient to characters with fast skills, though this also applies to Master and Hyper Active skills, so you need to wait a while before using them in order to properly cleanse. | *The rage meter can only be changed in 1-second intervals, meaning it is more lenient to characters with fast skills, though this also applies to Master and Hyper Active skills, so you need to wait a while before using them in order to properly cleanse. | ||
*If the party lacks Command/Active damage, it is best to let the Puppet kill the caged party member, as dying and resurrecting might turn out faster than trying to free them. | *If the party lacks Command/Active damage, it is best to let the Puppet kill the caged party member, as dying and resurrecting might turn out faster than trying to free them. | ||
*You can avoid failed order one-shot attacks with any [[Resurrection]] effects, as they only deal one hit. | |||
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| BDrop={{:18-3Bdrop1}} | | BDrop={{:18-3Bdrop1}} |