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Natal Chart: Difference between revisions

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Added "Affected by Action Speed" section
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__NOTOC__{{Languages|Natal Chart}}
__NOTOC__{{Languages|Natal Chart}}
<div style="float: right;">{{#ev:youtube|MQxI3e-y6hM|400}}</div>
{{#ev:youtube|MQxI3e-y6hM|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
|  [[File:SeSSkill08.png]]
|  [[File:SeSSkill08.png]]
| {{SkillType|SA|T}} Read the stars to predict the target's future. Allies within range will randomly get either an [Infortune] or a [Unfortune] effect for 60 seconds. They may obtain an unexpected Mystical Effect.
| {{SkillType|SA|T}} Read the stars to predict the target's future. Allies within range will randomly get either an {{se|632|Infortune||pb}} or a {{se|633|Unfortune||pb}} effect for 40 seconds. They may obtain an unexpected Mystical Effect.
|-
|-
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Tabber
|-
|NA=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! colspan=3 | {{se|632|Infortune||pb}} !! colspan=3 | {{se|633|Unfortune||pb}} !! colspan=5 | {{se|634|Fortune of Unknown||pb}} !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=3 | {{se|632|Infortune||pb}} !! colspan=3 | {{se|633|Unfortune||pb}} !! colspan=5 | {{se|634|Fortune of Unknown||pb}} !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
! Caster Forced Awakening Duration !! Allies Special Active Skill Cooldown Acceleration !! Chance !! Caster Body Size Decrease !! Allies MP Recovery per Second !! Chance !! Allies Forced Awakening Duration !! Allies Special Active Skill Cooldown Acceleration !! Allies Body Size Increase !! Allies MP Recovery per Second !! Chance
|-
! colspan=15 | Normal
|-
|-
| '''{{PvE}}''' || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 50% || rowspan=2 | 15% || 7% || rowspan=2 | 49% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 10% || rowspan=2 | 1% || rowspan=2 | 60 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
! Caster Forced Awakening Duration !! Special Active Skill Cooldown Speed Increase !! Chance !! Caster Body Size Decrease !! MP Recovery per Second !! Chance !! Party Forced Awakening Duration !! Special Active Skill Cooldown Speed Increase !! Body Size Increase !! MP Recovery per Second !! Chance
|-
| '''{{PvP}}''' || 0.7% || 10 Seconds<br>(50 DP for Add) || 1%
|-  
|-  
! colspan=15 | [Enhanced]
| colspan=15 | '''Normal'''
|-
|-
| '''{{PvE}}''' || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 48% || rowspan=2 | 15% || 7% || rowspan=2 | 47% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 10% || rowspan=2 | 5% || rowspan=2 | 60 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
| {{PvE}} || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 50% || rowspan=2 | 15% || 5% || rowspan=2 | 49% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 7% || rowspan=2 | 1% || rowspan=2 | 40 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
|-
|-
| '''{{PvP}}''' || 0.7% || 10 Seconds<br>(50 DP for Add) || 1%
| {{PvP}} || 0.25% || 10 Seconds<br>(50 DP for Add) || 0.35%
|}
<dfn>}}</dfn>
|KR (07/21/2022)=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Noah}}"
! rowspan=2 | Mode !! colspan=3 | {{se|632|Infortune||pb}} !! colspan=3 | {{se|633|Unfortune||pb}} !! colspan=5 | {{se|634|Fortune of Unknown||pb}} !! rowspan=2 | Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
! Caster Forced Awakening Duration !! Allies Special Active Skill Cooldown Acceleration !! Chance !! Caster Body Size Decrease !! Allies MP Recovery per Second !! Chance !! Allies Forced Awakening Duration !! Allies Special Active Skill Cooldown Acceleration !! Allies Body Size Increase !! Allies MP Recovery per Second !! Chance
|-  
|-  
! colspan=15 | Normal
| colspan=15 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 50% || rowspan=2 | 15% || 5% || rowspan=2 | 49% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 7% || rowspan=2 | 1% || rowspan=2 | 40 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
| {{PvE}} || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 48% || rowspan=2 | 15% || 5% || rowspan=2 | 47% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 7% || rowspan=2 | 5% || rowspan=2 | 40 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
|-
|-
| '''{{PvP}}''' || 0.5% || 10 Seconds<br>(50 DP for Add) || 0.7%
| {{PvP}} || 0.25% || 10 Seconds<br>(50 DP for Add) || 0.35%
|-
! colspan=15 | [Enhanced]
|-
| '''{{PvE}}''' || rowspan=2 | 15 Seconds || rowspan=2 | 1.2x || rowspan=2 | 48% || rowspan=2 | 15% || 5% || rowspan=2 | 47% || 20 Seconds<br>(100 DP for Add) || rowspan=2 | 1.3x || rowspan=2 | 15% || 7% || rowspan=2 | 5% || rowspan=2 | 40 Seconds || rowspan=2 | 100 MP || rowspan=2 | 30 Seconds
|-
| '''{{PvP}}''' || 0.5% || 10 Seconds<br>(50 DP for Add) || 0.7%
|}
|}
<dfn>}}</dfn>
}}
</div>
*The effects do not stack. If used while there is an effect ongoing, the effect will be overwritten.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Noah|Natal Chart|Regenerating (1), Haste|mp1=100|mp=100|cd=30}}
|- style="background:{{ColorSel|CharLight|Noah}}"
<br>
! Regenerating (1) Natal Chart !! colspan=2 | Haste Natal Chart
 
|- style="background:{{ColorSel|CharLight|Noah}}"
==Extra Information==
! Attribute Effect !! Attribute Effect !! Cooldown
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Affected By Action Speed
|-
|-
| {{SkillText|Regenerating (1)|50|100}} || {{SkillText|Haste|80}} || 24 Seconds
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:CelestiaHyperActive.png]]
CelestiaHyperActive.png; Luminary;
| align="center" width="150" | [[Luminary]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The effects do not stack. If used while there is an effect ongoing, the effect will be overwritten.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the unexpected effects 100% for a set duration.
*This skill is affected by [[Celestia]]'s Hyper Active, [[Luminary]], making the chance of applying the unexpected effects 100% for a set duration.
*Since the skill applies to the entire party, multiple [[Second Selection]] characters in the same party may inadvertently overwrite each other's effects. Be mindful of your party members before using this skill.
*Since the skill applies to the entire party, multiple [[Second Selection]] characters in the same party may inadvertently overwrite each other's effects. Be mindful of your party members before using this skill.
*The '''Body Size Decrease''' effect can help land certain skills more consistently due to it making their hitboxes cover a smaller area, such as [[Retrograde]] or [[Galaxias]]. Conversely, the '''Body Size Increase''' effect makes those skills less consistent on most enemies, but gives them more range for clearing, and is helpful for skills such as [[Curtain Call]] or [[Ancient One]].
*The '''Body Size Decrease''' effect can help land certain skills more consistently due to it making their hitboxes cover a smaller area, such as [[Retrograde]] or [[Galaxias]]. Conversely, the '''Body Size Increase''' effect makes those skills less consistent on most enemies, but gives them more range for clearing, and is helpful for skills such as [[Curtain Call]] or [[Ancient One]].
*The Forced Awakening will proc any on-Awakening effects of you and your allies, such as [[Titles/Elrianode|Guardian of Elrianode]] or [[Moonlight System|Moon Phase change]], putting the effects on cooldown. It can end up especially anti-synergistic with certain characters systems like [[Power of Eun]] or [[Core Release]] when forcing 1 Bead Awakening.
*The Forced Awakening will proc any on-Awakening effects of you and your allies, such as [[Titles/Elrianode|Guardian of Elrianode]] or [[Moonlight System|Moon Phase change]], putting the effects on cooldown.
**When under [[Luminary]], keep in mind to warn your teammates before using this skill, for example with a Quick Voice bubble.
**When under [[Luminary]], keep in mind to warn your teammates before using this skill, for example with a [[Quick Voice]] bubble.
**It is a good practice to postpone using this skill right after the phase has begun, allowing your allies to properly buff up without wasting these beneficial effects.
**It is a good practice to postpone using this skill right after the phase has begun, allowing your allies to properly buff up without wasting these beneficial effects.
*After an unknown patch, the buff's range was changed to be limited, though it is not anywhere close to the visual effect, reaching about 1.5-2 FHD screens. It also does not affect party members during [[Elrianode City]]'s initial split.
*The buff's range is not unlimited, though it is not anywhere close to the visual effect, reaching about 1.5-2 FHD screens. It does not affect party members during [[Elrianode City]]'s initial split either.
<br>
<br>


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== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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| rowspan=2 | 01/28/2021 || colspan=2 align="left" |
| rowspan=2 | 01/28/2021 || colspan=2 align="left" |
*Changed so '''Unfortune''''s Body Size Decrease and '''Infortune''''s Forced Awakening only affect the caster.
*Changed so '''Unfortune''''s Body Size Decrease and '''Infortune''''s Forced Awakening only affect the caster.
*{{nerf|'''Infortune''' DP Recovery removed.}}
*{{nerf|'''Infortune''''s DP Recovery removed.}}
|-
|-
| align="left" |
| align="left" |
*{{nerf|'''Infortune''' Forced Awakening Duration decreased.}}
*{{nerf|'''Infortune''''s Forced Awakening Duration decreased.}}
| align="left" |
| align="left" |
*{{buff|'''Infortune''' Forced Awakening Duration increased.}}
*{{buff|'''Infortune''''s Forced Awakening Duration increased.}}
|-
|-
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |
| 11/25/2021 || 12/22/2021 || colspan=2 align="left" |
*{{nerf|Cooldown Acceleration decreased.}}
*{{nerf|'''Cooldown Acceleration''' decreased.}}
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |
*{{nerf|'''Buff Duration''' decreased.}}
*{{nerf|'''MP Recovery per Second''' decreased.}}
|-
| rowspan=2 | 06/22/2023 || rowspan=2 | 07/19/2023 || colspan=2 align="left" |
* {{nerf|'''Time stop Duration''' decreased.}}
|-
|-
| 07/21/2022 || - || colspan=2 align="left" |  
| align="left" |
*{{nerf|Buff Duration decreased.}}
* None
*{{nerf|MP Recovery per Second decreased.}}
| align="left" |
 
* {{nerf|'''MP Recovery per Second''' decreased.}}
|}
|}
<br>
<br>
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