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Void Field/ModA: Difference between revisions

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m (Text replacement - "}} <br> {{SkillNav" to "}} <br> {{SkillNav")
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== Total Damage ==
== Extra Information ==
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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| {{formatnum:{{#expr: 880 + 80*9}}}}%
| {{formatnum:{{#expr: 880 + 80*9}}}}%
|}
|}
<br>
{{ForceDifference
|<!--Character-->Add
|<!--Original Features-->
*Create a field that traps enemies within.
*Field will stay as long as skill key is pressed while consume a set MP/DP cost.
*Unable to move while creating the field.
|<!--Changed Features-->
*Create a field that traps enemies within.
*Field will stay for a set duration.
*Enemies will be hitstun initially but the attacks won't flinch after a while.
*You can move after the hitstun phase.
}}
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